Ulysses Stuff > Releases

AWarn2 - Advanced Warning Module

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Krogas:
Hey Guys,
We made a custom TTT module for our Server and I wanted to share it with you. Maybe someone did sth like this before than ignore it xD I don't know where to post it so i just post it here.
The idea is that in TTT you often have the situation that you do a Teamkill by accident. The fun of that mode are the missunderstandings, so why should we punish sth which is intended to happen? I think everybody knows the situation that someone shoots at you and you kill him in self defense or you kill someone who killed another person before. So I made awarn log the teamdamage and kills someoone has made so you won't get a autowarn for stopping that person. Also I made awarn give warns for innocent killing detective and a chatprint which tells you what the players role was who killed you (but not his name in case you get revived)

http://pastebin.com/cz7k50w9

MrPresident:
Sounds good. This is a good place to post it. I'll link to your post in the main post.

Jamster:
Is there a way of mounting Awarn onto SQL?

The server I am Senior Admin on has removed the module due to the lag it is causing with 60 players. Per connecting, a lag spike is caused due to having to hook into finding the player information which is causing major issues.

This also has no relation to our server hardware, as we're running on a dedicated server.

MrPresident:
AWarn2 already uses SQL.
Not MySQL, but SQLite which is built into garrys mod.

If you are experiencing lag, it may be due to an overly large database file or maybe a corrupt file.

Jamster:
is there a way to identify a corrupted file or to downscale the file?

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