Ulysses Stuff > Releases

AWarn2 - Advanced Warning Module

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MrPresident:
decay time doesn't require play time. It's just time since the last warning. Real time since the last warning.

simpleee:
because i have 2 Server i changed the saving method to mysqloo. But when i warn somebody, the Server dont realizes, that the player get warned. In the Chat: "you get warned, reason: reason ; active warnings: 0" The warnings were registered correct in the SQL Database. And the warning was not registered in the warning menu. And so the player get no warnings and no kicks/bans.

MrPresident:
MySQL support  isn't finished yet.

Swagaloo:
Currently using it in a ttt server. It helps so much! I recommended it to a few others.

 I'm just curious if you will add something in a future update where you can remove a single warning instead of all the warnings on a player?

JamminR:

--- Quote from: Swagaloo on August 13, 2014, 11:59:12 AM --- I'm just curious if you will add something in a future update where you can remove a single warning instead of all the warnings on a player?

--- End quote ---

Does awarn_remove not do it? Or through the menu?


--- Quote from: MrPresident on March 06, 2014, 02:31:36 AM ---awarn_remove - This allows a player to reduce a player's active warnings.

awarn_menu - Opens the AWarn GUI screen.

--- End quote ---

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