Ulysses Stuff > Releases
AWarn2 - Advanced Warning Module
MrPresident:
decay time doesn't require play time. It's just time since the last warning. Real time since the last warning.
simpleee:
because i have 2 Server i changed the saving method to mysqloo. But when i warn somebody, the Server dont realizes, that the player get warned. In the Chat: "you get warned, reason: reason ; active warnings: 0" The warnings were registered correct in the SQL Database. And the warning was not registered in the warning menu. And so the player get no warnings and no kicks/bans.
MrPresident:
MySQL support isn't finished yet.
Swagaloo:
Currently using it in a ttt server. It helps so much! I recommended it to a few others.
I'm just curious if you will add something in a future update where you can remove a single warning instead of all the warnings on a player?
JamminR:
--- Quote from: Swagaloo on August 13, 2014, 11:59:12 AM --- I'm just curious if you will add something in a future update where you can remove a single warning instead of all the warnings on a player?
--- End quote ---
Does awarn_remove not do it? Or through the menu?
--- Quote from: MrPresident on March 06, 2014, 02:31:36 AM ---awarn_remove - This allows a player to reduce a player's active warnings.
awarn_menu - Opens the AWarn GUI screen.
--- End quote ---
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