Author Topic: Player model changer  (Read 2410 times)

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Offline Prince_Llamacorn

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Player model changer
« on: May 08, 2014, 02:59:25 PM »
I've been searching for a while but i can't figure out how to make a player model changer command could someone help
(I'm new)

Offline JamminR

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Re: Player model changer
« Reply #1 on: May 08, 2014, 04:05:30 PM »
See Cobalt's commands here.
http://forums.ulyssesmod.net/index.php/topic,7268.0/
One of the many is "ulx model"
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Prince_Llamacorn

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Re: Player model changer
« Reply #2 on: May 08, 2014, 04:19:05 PM »
Thanks :3

Offline MrPresident

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Re: Player model changer
« Reply #3 on: May 08, 2014, 10:53:00 PM »
Essentially you do it with two functions:

First you need to translate the player model ( unless you know the exact path to the model you want)
To do this, Use: player_manager.TranslatePlayerModel( modelname )

Once you have the model path, just use entity:SetModel( model ) like you would with anything else.
Player:SetModel( model )

^^ The links take you to relevant wiki articles. ^^


EXAMPLE:

(in this example, ply is the player entity. I will assume you already know what that is and how to use it)

Code: [Select]
local pmodel = player_manager.TranslatePlayerModel( "alyx" )
ply:SetMode( pmodel )

Offline Bite That Apple

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Re: Player model changer
« Reply #4 on: May 08, 2014, 11:14:13 PM »
I don't have too much time, but you might be able to get an idea of an addon I made a while back:
http://forums.ulyssesmod.net/index.php/topic,6184
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