Author Topic: ULX Groups?  (Read 4370 times)

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Offline Battle8111

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ULX Groups?
« on: June 06, 2014, 09:04:11 PM »
Hello Everyone! I am Battle8111, I am new to the forums and usage with ULX mod. I have a question concerning the in-game groups that can be created. For example, I click tab, go to server settings and create a group. Then from there I add someone to a group, like a moderator.(via using in-game adding in the side tab) But when the server goes offline, they reset to the user group. Is there a file I have to edit that I could add code to so I can have my own custom user groups that stay permanent? Maybe like adding a certain code to garrysmod\settings\users.txt to access the groups in  garrysmod\data\ulib\groups.txt ?

I hope I explained my issue.

Thank you,

Battle8111

Offline Battle8111

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Re: ULX Groups?
« Reply #1 on: June 06, 2014, 09:05:36 PM »
NOTE: I just saw the FAQ forums, could this thread be moved there or should I repost?

Offline JamminR

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Re: ULX Groups?
« Reply #2 on: June 06, 2014, 10:02:22 PM »
We recommend not ever manually editing our files.
FAQ forums is for stuff we decide are FAQs.
Though, part of your question is answered in "having trouble with access"
Additionally, I'm betting your using a conflicting gamemode that includes an admin system, such as DarkRP.
That question has been answered several times too, though not in the FAQ area.
There is an OLD one about disabling Fadmin in the faq area, but I'm not sure it's links work anymore.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Battle8111

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Re: ULX Groups?
« Reply #3 on: June 06, 2014, 10:09:33 PM »
We recommend not ever manually editing our files.
FAQ forums is for stuff we decide are FAQs.
Though, part of your question is answered in "having trouble with access"
Additionally, I'm betting your using a conflicting gamemode that includes an admin system, such as DarkRP.
That question has been answered several times too, though not in the FAQ area.
There is an OLD one about disabling Fadmin in the faq area, but I'm not sure it's links work anymore.

Thank you, I will take a look at it!

Offline Battle8111

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Re: ULX Groups?
« Reply #4 on: June 07, 2014, 09:39:57 AM »
I was looking at my files and this might help, I have this system called ulib and then theres of course ulx. Now, in each one, they have groups(ulx has superadmin and admin) while ulib has groups saved in there(that I made in game using the tab menu). Is there a way to edit any of those files to make it were I can save a specific person to a ulib group without ulx conflicting? I think this is what I meant in my original post.

Offline Avoid

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Re: ULX Groups?
« Reply #5 on: June 07, 2014, 09:47:18 AM »
I was looking at my files and this might help, I have this system called ulib and then theres of course ulx. Now, in each one, they have groups(ulx has superadmin and admin) while ulib has groups saved in there(that I made in game using the tab menu). Is there a way to edit any of those files to make it were I can save a specific person to a ulib group without ulx conflicting? I think this is what I meant in my original post.
Hello there,
I am not quite sure if I understood your correctly, but if you add a member to a certain group that player is saved in the users.txt in the data folder of ulib.
I strongly recommend NOT to edit any files, as I am quite sure you will break even more.
What gamemode / addons are you running along with ulib and ulx?

As JamminR posted, take a look at the FAQ:
here and here.

Kind regards,
Avoid
« Last Edit: June 07, 2014, 09:48:50 AM by Avoid »

Offline Battle8111

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Re: ULX Groups?
« Reply #6 on: June 07, 2014, 03:30:36 PM »
Hey! Thank you for responding also, I am running DarkRP. I am sorry I could not explain it very well. I checked in the users.txt for ulib and it never saved anyone I added from those groups in groups.txt.

Offline JamminR

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Re: ULX Groups?
« Reply #7 on: June 07, 2014, 08:44:20 PM »
DarkRP has it's own group control/admin mod that often conflicts with ULX. The Help section of our forum is full of your same question (group doesn't save) with people who also use DarkRP.
You'll need to find out how to disable it on your own. THere's an old FAQ we have that used to link to a way, but I don't think it's valid anymore.

Also, ULib is required for ULX. ULib is like Windows, and ULX is like Steam. You run Steam on Windows. You run ULX on ULib.
ULib is just a library of functions ULX uses ULib to do it's job.
 There's only one file, as suggested in one of those faqs, that we might suggest modifying, and that's the standard Gmod file used to store stuff.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Battle8111

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Re: ULX Groups?
« Reply #8 on: June 07, 2014, 10:05:35 PM »
DarkRP has it's own group control/admin mod that often conflicts with ULX. The Help section of our forum is full of your same question (group doesn't save) with people who also use DarkRP.
You'll need to find out how to disable it on your own. THere's an old FAQ we have that used to link to a way, but I don't think it's valid anymore.

Also, ULib is required for ULX. ULib is like Windows, and ULX is like Steam. You run Steam on Windows. You run ULX on ULib.
ULib is just a library of functions ULX uses ULib to do it's job.
 There's only one file, as suggested in one of those faqs, that we might suggest modifying, and that's the standard Gmod file used to store stuff.

Alrighty, I will take a look around, I think I saw something on how to fix this issue. Thank for for the help, its much appreciated.