Ulysses Stuff > Releases
Trouble in Terrorist Town Commands for ULX
BOOMandwhat:
Some idiot set someone to slay for a lot of rounds, unsure of the exact number. The player is now set to slaynr and we cannot remove it. Adding or removing a slaynr says "X will not be slain next round." On his screen, he gets the message "You will be slain this round and 1e+066 round(s) after the current round." The slaynr was set on the old version and I have now updated to this version.
Is there anyway to fix this at all? I don't want to remove the command but I can if necessary. I am the superadmin so I have access to everything.
Thank you.
MattTheEmp:
This happened my server and what you have to do is put a MASSIVE number in the rslaynr command . that 1+e066 is a one with 66 zeros behind it.... You need a bigger number than that.
BOOMandwhat:
I blew that advice off too quickly, I was a little frustrated. I removed the max setting for slaynr and then counted the 0s that I added and it came back with "You removed 1e+066 round(s) of slaying from X."
Thank you very much for your help.
allofmywutsteam:
--- Quote from: BOOMandwhat on April 09, 2015, 08:55:49 PM ---I blew that advice off too quickly, I was a little frustrated. I removed the max setting for slaynr and then counted the 0s that I added and it came back with "You removed 1e+066 round(s) of slaying from X."
Thank you very much for your help.
--- End quote ---
You can restrict the amount of slays someone can set on a player via the xgui. I do this and set a max of 10 slays. If my staff is having to slay one user for 10 rounds then that user may as well be banned for mass rdming. But you shjouldnt need more than that.
JamminR:
That. Set a limit.
And, if it's not punishment your staff are giving out but instead "playing around" with the command - then it's abuse.
IMO, your staff shouldn't be staff anymore.
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