Hello guys, i was working in an addon and i was trying to figure out how to make it work with FPP and allow me to use remover tool on it and i did it it works, but the problem after i've added this code to allow me to use remover tool on it
self:CPPISetOwner(self.dt.owning_ent)
self.SID = self.dt.owning_ent.SID
I accidentaly activated an option so the user can physgun it so i tried to disable this option and i did it the user wasn't allowed to pickup the entity but the problem is that still show the beam of the physgun on it...
Is there a way to like improve this code and avoid the user see the physgun beam on it? i mean this:
http://i.gyazo.com/d4b44c46474b060646f91188490491ce.pngfunction Disable( ply, ent )
for k,v in pairs(ents.FindByClass("ent_name")) do
return ""
end
end
hook.Add( "PhysgunPickup", "Disable Props Pickup", Disable )
I would really appreciate your help, i would really like to have that beam looks lik ethis instead of the actual one:
http://i.gyazo.com/c1247ecb76a8d1400761f7512d5e5b06.png