Ulysses Stuff > Suggestions

Anti Crash

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Dharmvir Sidhu:
I've seen it on a server, but I couldn't find it anywhere online or even on these forums, but basically whenever connection is lost to the server, a little pop-up shows up with two options, "Reconnect now" or "Quit" or alternatively, it will automatically keep trying to sustain a connection with a server. If a connection is not sustained, after 35 seconds it will automatically try to re-connect.

JamminR:
I'd be curious how this could be done; it's always been my understanding that if server "crashes" and locks up, so does the "think"-ing of Lua on client side. It's that whole tick rate thing.
No ticking, no lua.
My understanding is often changed and re-educated of course, and I'm open to such change.

Neku:
This is possible, similar to Xgui still being available when losing connection, if you're still in the server lagging out of course.

silentkiller101:

--- Quote from: Neku on December 26, 2014, 09:27:06 PM ---This is possible, similar to Xgui still being available when losing connection, if you're still in the server lagging out of course.

--- End quote ---

Sorry to bump an old thread, but is it possible for a server after it crash's to undo its past event (the prop/thing that made it crash) so it can 'uncrash' so to speak, it's probably impossible but just wondering in theory ^^

Aaron113:
I would say no unless you just remove every prop on the server at the first sign of a crash (still not 100%).  The server generally crashes because of too many collisions (one example of many) and the server can't handle it.  If the server could run fast enough to detect the problem, it probably wouldn't have the problem in the first place.  I guess it all depends on the situation.  Some people could probably take down a server in a few seconds in my experience.

All-in-all, this is what good admins are for.

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