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Player damage & NPCs + Teams

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Buzzkill:
Thanks guys.  I always assume it's *not* a bug and that I'm just doing something wrong, but if it walks, talks and acts like a bug, well...   :)

I did post to the FP forums, but no response yet.  I've opened a new issue on the Github project.  Thanks again.

Mike

JamminR:
This goes without saying, but, I'd make sure you have a 100% vanilla server before expecting too much.
We did mention/discuss other damage questions in another thread. Basically, make sure you don't have your own various parts/lua code running around that may be doing odd funky things)
(Or, heck, 'ours', but, I wouldn't think so)

Buzzkill:
RB concluded that it was most likely a bug (or undocumented behavior) on Github.  Looks like Team IDs 1-4 exhibit this issue, but anything higher works correctly. 

Thanks again.

JamminR:
Good find. I'm always impressed when a member of our community finds a true bug undocumented/unintended feature. :)
For reference of those monitoring this thread and the particular bug, the original report and issue track link here -
https://github.com/Facepunch/garrysmod-issues/issues/1820

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