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Gag

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JamminR:

--- Quote from: Megiddo on April 22, 2007, 03:34:59 PM ---Hehe, nice idea JamminR!

--- End quote ---

Indirectly, slightly off topic, might be a good enhancement for mute, and a good idea for a new command.

!gag <player> would turn off the mic capability, and like cloak, would check every few seconds to make sure it hadn't been re-enabled?
!mute <player> would mute text as it does now, and additionally, voice.

Golden-Death:

--- Quote from: Megiddo on April 22, 2007, 05:04:01 PM ---They don't have the speex codec in HL2 though, only one is included...

--- End quote ---
Then copy and paste it, gal darnit!
 :o

spbogie:
Actually I believe the default codec for HL2 is speex.

Avien:

--- Quote from: JamminR on April 22, 2007, 05:13:29 PM ---Indirectly, slightly off topic, might be a good enhancement for mute, and a good idea for a new command.

!gag <player> would turn off the mic capability, and like cloak, would check every few seconds to make sure it hadn't been re-enabled?
!mute <player> would mute text as it does now, and additionally, voice.



--- End quote ---

That is what i was going for in the end.  Any chance this might be included in the new ULX, or a release before then?

Megiddo:
Voice can't be controlled from lua... maybe from a plugin though.

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