Ulysses Stuff > General Chat & Help and Support
Gag
JamminR:
--- Quote from: Megiddo on April 22, 2007, 03:34:59 PM ---Hehe, nice idea JamminR!
--- End quote ---
Indirectly, slightly off topic, might be a good enhancement for mute, and a good idea for a new command.
!gag <player> would turn off the mic capability, and like cloak, would check every few seconds to make sure it hadn't been re-enabled?
!mute <player> would mute text as it does now, and additionally, voice.
Golden-Death:
--- Quote from: Megiddo on April 22, 2007, 05:04:01 PM ---They don't have the speex codec in HL2 though, only one is included...
--- End quote ---
Then copy and paste it, gal darnit!
:o
spbogie:
Actually I believe the default codec for HL2 is speex.
Avien:
--- Quote from: JamminR on April 22, 2007, 05:13:29 PM ---Indirectly, slightly off topic, might be a good enhancement for mute, and a good idea for a new command.
!gag <player> would turn off the mic capability, and like cloak, would check every few seconds to make sure it hadn't been re-enabled?
!mute <player> would mute text as it does now, and additionally, voice.
--- End quote ---
That is what i was going for in the end. Any chance this might be included in the new ULX, or a release before then?
Megiddo:
Voice can't be controlled from lua... maybe from a plugin though.
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