General > Developers Corner
Entity:SetGravity()
Zmaster:
Figured I'd mention this even though the command was finished:
You need a for loop in your code b/c you added PlayersArg rather than PlayerArg as a parameter
If you remove the s then you can remove the for loop but only run the command on one player at a time
monkeymacman:
--- Quote from: Zmaster on November 01, 2015, 07:16:56 AM ---Figured I'd mention this even though the command was finished:
You need a for loop in your code b/c you added PlayersArg rather than PlayerArg as a parameter
If you remove the s then you can remove the for loop but only run the command on one player at a time
--- End quote ---
Oh yeah, that makes sense. I always forget that you have to loop through players if there is multiple of them. Thanks for the clarification.
Navigation
[0] Message Index
[*] Previous page
Go to full version