General > Developers Corner
Help with permamute?
JamminR:
--- Quote from: iViscosity on May 15, 2016, 09:30:49 AM ---Writing this now makes me feel like that's the issue.
--- End quote ---
Likely.
I'm not sure a singleplayer/listenserver treats Pdata and chat hooks the same as on a ded server.
I may be wrong, but it's possible that since the hook is a server side hook, the speaker/talker will still see themselves talking, only the listeners won't be able to see them.
So, you'd be able to see yourself talking. I think.
iViscosity:
I think it might be working, just because it's on myself it doesn't work. I'll ask one of the server operators that I'm staff on if we could test it sometime when there is low popularity on the server.
JamminR:
Start a 2-3 player listen server, forward necessary ports. Have friend join.
Or install local dedicated server, forward ports, do same.
When I was doing more dev work, I had gmod ded installed locally because listen sometimes acts differently.
iViscosity:
Turns out that because I was the person being muted, I could see my own chat, but a server manager tested it and it works great, thanks anyways!
iViscosity:
Ok so now I'm having a different problem. It's related to the script and also not. The person who runs the console on the server told me that now whenever he tries to run the "say" command (via the console), the console is flooded with this
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version