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JamminR:
ULib doesn't have an autorun folder, except to start ULib.
Place ulib code in a non ULib folder and you're likely to try to load it before ULib loads, which would cause errors in server and or game console about ULib function not being known.
You'll want /addons/<myaddon>/lua/ulib/modules/
See what_is_this.txt

iViscosity:
Oh ok, I'll try it tomorrow.

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