Ulysses Stuff > Suggestions

Cash System?

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TomatoSoup:
No, atleast, there not controlled enough.

And they don't save between restarts, which is exactly what I requested.

Golden-Death:
I'll probably work on this today methinks.

Golden-Death:
The majority is done, wasn;t too hard. I like coding :)
So far, I have it storing and loading cash, saved by steam id.

I started working on allowing people to add cash to other players, but ran into a small roadblock.
It works like this:
!gcash give golden 10

New problem: ply:SteamID() seems to return nill at times. Because it sucks major butt.

TomatoSoup:
No problem with the !gcash give thing, even if it's like !scash steal, and !acash award.

TomatoSoup:
Also needs a !money command, something that will show you how much cash you have.

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