General > Developers Corner
Gather a command's Arguments
iViscosity:
I think I get it, but like I said if you use ulx help it will show you every command and its required and optional commands.
[TNet] Chadness Everdeen:
I need to do that but without human input,
I dont want to be sitting there inputting every argument. I think there is a table but its extremely confusing.
It has an args table inside it but nothing is clear.
iViscosity:
Hm.... Maybe make checks for PlayerArg, StringArg, those types of things... Then add the appropriate input or whatever.
Megiddo:
It's not as simple as I'd like it to be, but all the information you need to do this is stored under "ULib.cmds.translatedCmds".
Bite That Apple:
Isn't XGUI easy enough?
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