ULX

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1
News / Ulysses Forums are now Read-Only
« Last post by Megiddo on July 10, 2024, 05:48:01 AM »
Hey everyone,

We've set the forums to read-only and are moving all discussions over to Discord. Lately, the forums haven't been getting much use, and it's clear that most of you prefer chatting on Discord anyway. By focusing on Discord, we can keep the conversation more lively and interactive.

Moving everything to Discord will help our moderators stay on top of things and make sure we're here when you need us. Thanks for sticking with us through this change, and see you on Discord!

Hit us up on Discord at https://discord.gg/gR4Uye6
2
Developers Corner / disable vgui
« Last post by Mr Deluxe on July 09, 2024, 12:19:23 AM »
Hi im wondering how i can disable the UTime vgui for all of my players?
3
General Chat & Help and Support / ULX/URS Permission restrictions does not work
« Last post by Kuma on June 15, 2024, 08:47:28 AM »
Normal users can spawn entities, weapons, npcs, URS isnt working to limit or restrict them either. I tried multiple addons to restrict it too but nothing have worked yet and I am really helpless on this one.

My ULib/ULX versions (run "ulx version" in console):
ULib v2.71w
ULX v3.81w

Game mode(s) I am having this problem on: Star Wars RP

Lua errors shown in console, if any:
Code: [Select]
<insert errors here>
4
General Chat & Help and Support / Custom command for ULX
« Last post by Bazinga on April 14, 2024, 10:07:29 AM »
I didn't find any posts around here showing how to exactly create an custom command for ULX, I am a newbie on having a gmod server, and i need help to find the exact file that i can put this command, if it'll work :P

callback = function()
         gui.OpenURL(https://discord.gg/MfQsjn3yQ4)
      end,

My main objective is to create an command where when you write on the chat: !discord, the url pop up in your game screen. So, can anyone help me?  :o
5
Delete your 'data/ulib/misc_registered.txt' file and restart the server.

Thanks so much, appreciate it was something so simple

that fixed it,
only have one now
invgiveitem
So guess thats tied to a command thats still installed :)
6
Delete your 'data/ulib/misc_registered.txt' file and restart the server.
7
This sub-forum is only for help or discussion regarding projects created by Team Ulysses. If you are requesting help, please search the forums FIRST to make sure your question has not already been answered. If you still need help, fill in the following information.

My ULib/ULX versions (run "ulx version" in console):
ULib v2.71d (03/24/24)
ULX v3.81d (03/24/24)


Game mode(s) I am having this problem on: TTT


Hi guys

I have some uncategrosied commands that seem to only be visible on groups tab

I think its because they are no longer there?
How do i get rid of them or make them appear in the cmd section

I saw an older post refering to a script to  clean up, but the git doesnt exist any more

Any advice would be appreciated


bc commands look to be for better chat (Which i unloaded after getting atlas chat working)

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News / ULX v3.81 and ULib 2.71
« Last post by Stickly Man! on March 24, 2024, 10:34:17 AM »
Hello everyone! (Yes, we're still alive and kicking after 19 years of working on scripts for Garry's Mod!)

We have just pushed out releases for our latest versions of ULX and ULib. This update includes a ton of overdue fixes and a few nice-to-have features, such as new chat commands for banid/unban, and the ability to disable the "MOTD is disabled" message. XGUI's server settings have also been updated to match updates in Garry's Mod. You can view the full changelog below!

Quote from: ULib changelog
* [ADD] Added a sanity check to ULib.replicatedWritableCvar to address older addons after the net code rewrite. (Thanks, ZenBre4ker)
* [FIX] Fixed some issues in player.lua with SetClip errors. (Thanks, JoshPiper)
* [FIX] Cleaned up some code in player.lua to be more aligned with our docs. (Thanks, JoshPiper)
* [FIX] Added returns to some fallback functions in sh_ucl.lua (Thanks, Deyvan)
* [FIX] Ban reason string was returning two values due to a change in gsub returns. Localized the replacement gsub and return only the string value.
* [FIX] Removed legacy hooks when cleaned up, fixes potential memory leak issues.
* [FIX] Fix possible lag exploit with player ready code. (Thanks, WardenPotato)
* [CHANGE] Removed gsub from the SteamID replacement string in ban reasons.
* [CHANGE] Strings can now be passed to ULib.addBan for the admin parameter. This is useful for 3rd party integrations of ULib's ban. (Thanks, wrefgtzweve)

Quote from: ULX changelog
* [ADD] Added chat commands to both banid and unban. (Thanks, TheByKotik)
* [ADD] Added convar (ulx_motdDisabledMessage <0/1>) to disable the MOTD Disabled on server message if desired.
* [ADD] XGUI: Support new sandbox and server settings in the Server and Sandbox settings tabs, removed deprecated settings.
* [FIX] Recipient filter was not being used with vote confirmations. (Thanks, plally)
* [FIX] ulx resettodefaults will now also reset bans and users in SQLite.
* [FIX] Changed how the eye trace on the player for teleport is calculated to make it more accurate.
* [FIX] On listen servers, using the slider on some gmod server settings would cause the setting to constantly jump around.
* [FIX] XGUI: "Keep AI Ragdoll" setting replaced with "Keep Corpses", which should work now.
* [FIX] XGUI: Sandbox "Persist" setting now supports setting the persistence file name.
* [FIX] XGUI: Creating or editing adverts would cause server errors instead of showing the advert until mapchange.
* [FIX] XLIB: Alpha slider bar no longer saves decimal, no longer backwards while typing in a value.
* [CHANGE] Exposed ragdoll and unragdoll functions to the ulx table so they can be called externally. (Thanks, brandonsturgeon)
* [CHANGE] XGUI: Update sandbox limit definitions and slider maximums, removed deprecated limits.
* [ADD] XLIB: New helper element "Scrollable panel".
* [ADD] XLIB: Some helper elements now suport DOCK layout.

You can find these releases at our homepage. Workshop users will automatically update to these new versions.

---

On an experimental branch on our GitHub repository, we have been testing a change to ULib that will store users in the server's sqlite database instead of a flat txt file. This change should bring performance improvements to larger servers. We intend to enable this in our next main release, and wanted to provide you a heads up. For those of you with ULib installed via Git/SVN, this will be moved to our main branch soon. Please let us know any feedback you have about the change!
9
If you're looking at the order of groups in the ULX GUI, that is based on an inheritance tree, which is based on the can_target values configured on each group. To keep the groups in order, I'd recommend making sure each group's "can target" is set to not be able to target the groups above it (i.e. "!%headmod" for "seniormod"). If you're lua_run savvy, you can see the whole tree:
Code: [Select]
PrintTable( ULib.ucl.getInheritanceTree() )Share that here and I can provide some extra insight.

If you're talking about gamemode ranks, then that's a different thing entirely. If you could send me your data/garrysmod/groups.txt file, I can help see if anything is amiss.
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Releases / test
« Last post by Bite That Apple on January 01, 2024, 02:07:10 PM »
Internal Server Error

The server encountered an internal error or misconfiguration and was unable to complete your request.

Please contact the server administrator at webmaster@forums.ulyssesmod.net to inform them of the time this error occurred, and the actions you performed just before this error.

More information about this error may be available in the server error log.
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