Ulysses

Ulysses Stuff => Releases => Topic started by: LuaTenshi on January 05, 2014, 06:50:25 PM

Title: Custom Decal Placement
Post by: LuaTenshi on January 05, 2014, 06:50:25 PM
It all started with this post... http://forums.ulyssesmod.net/index.php/topic,6853.0.html (http://forums.ulyssesmod.net/index.php/topic,6853.0.html)

Because of that post I set out to make a tool that would make it easy for people to place custom "decals" on their server to put things such as their clans logo.

(https://lh6.googleusercontent.com/-wu6pbreKx5Q/UsoJoqs58hI/AAAAAAAAAjI/U7EwKtzg5LY/s0/2014-01-05_20-40-41.jpg)

This has an easy to use menu, and its pretty straight forward...

How To Use



Please note that this is an alpha and more features such as re-sizing, making the image rotate, and making the image call a hook event when people pass through it.

(Don't yell at me its only an alpha :()

No replies. = No updates.

I believe that only forum members may download the attached file.
Title: Re: Custom Decal Placement
Post by: Zydu on January 14, 2014, 05:58:09 AM
Thank you so much! I got some problems tho.

I have spawned the enity using ulx ent. While doing that I got "ERROR: Trying to derive entity sent_cdp from non existant entity base_gmodentity".

Ignoring the error I was able to put the image address and the enity turned blue, however I had no apply nor save button. Maybe it is a resolution thing.

Additional another person managed to save it using default img presented in the addon, however it did not appear on the wall, but after server restarting it appeared on the other map where it was never spawned.


(http://i42.tinypic.com/2dkibrs.png)
Title: Re: Custom Decal Placement
Post by: LuaTenshi on January 14, 2014, 02:52:18 PM
You are supposed to create them in Sandbox then when they are made you can restart your server with your gamemode of choice and they should work. The issue with the maps is my bad because I forgot to add a map check, that would be fixed shortly.
Title: Re: Custom Decal Placement
Post by: Zydu on January 21, 2014, 04:43:43 AM
How is this map check doing? ;)

Can't wait to use it.
Title: Re: Custom Decal Placement
Post by: LuaTenshi on February 12, 2014, 01:38:53 PM
Currently I am working on some thing else (getting into the class I want in my local school), so I will resume development on this once I get the results if I got in or not. So no this is not dropped just letting every one know.
Title: Re: Custom Decal Placement
Post by: Zydu on July 03, 2014, 02:51:46 PM
Any chance to see the new version soon?  ::)
Title: Re: Custom Decal Placement
Post by: LuaTenshi on July 05, 2014, 10:27:43 AM
Any chance to see the new version soon?  ::)

Yeah, I already have the updated code... I just need to upload it. Will upload later today. :)

http://img.twisted.cat/tenshi/2014/05/18-53-18.webm (http://img.twisted.cat/tenshi/2014/05/18-53-18.webm) <-- Here is a video.

The placement of objects is allot better now as well... Still having problems with rotation/fliping though if any one wants to help...
Title: Re: Custom Decal Placement
Post by: Zydu on July 08, 2014, 10:19:59 AM
Just reminding about the updated code.  ::)

It would be very useful even without rotation.