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Releases / Re: Freeze Props
« Last post by saintwubbles on September 13, 2022, 01:55:05 PM »Still works.
* [ADD] Hook when a new, previously unknown access is registered. UCLChanged is now called as well.
* [CHANGE] Moved bans to SQLite.
* [CHANGE] Listen server hosts can no longer be banned (thanks, lewez).
* [CHANGE] Use game hooks instead of timer for player name change detection (thanks, lewez).
* [FIX] Lua error with unspecified optional player arguments from server console (thanks, Timmy).
* [FIX] Overridden chat commands now respect the hidden-state (thanks, Timmy).
* [FIX] _u now routes directly to intended functions instead of through concommands. No longer outputs error on server console when invalid parameters are passed from a client.
* [FIX] Fixed a command injection exploit in banid.
* [CHANGE] Muted players can no longer use psay (thanks, PixeLInc).
* [FIX] Don't respawn when done spectating if the user was not alive to start with (Thanks, PixeLInc).
* [FIX] XGUI: Some CAMI-registered accesses may not have shown up in the menus.
* [FIX] XGUI: Player list on the Cmds tab was not sorted alphabetically.
* [FIX] XGUI: Server data was potentially being sent down twice to clients on join.