Ulysses
Ulysses Stuff => Releases => Ulysses Release Archives => Topic started by: Ryan Hemmet on September 12, 2015, 01:13:38 PM
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Simplified Donor System
SDS is a donator "handler" system. This will make handling your donator easier than having many different groups. I originally made this for my Garry's Mod server but I recently shut that down since I lost interest in owning a server and didn't have enough time to handle with everything that was going on.
This system can be implemented with pointshop (https://github.com/ryanhemmet/Simplified-Donor-System/wiki/Pointshop), darkrp (https://github.com/ryanhemmet/Simplified-Donor-System/wiki/DarkRP) and many others with a custom check (https://github.com/ryanhemmet/Simplified-Donor-System/wiki/Documentation).
This system of course works with ULX, but also supports Evolve and Maestro if you are feeling adventurous.
You could use PData or MySQL, PData is default and works best.
Installation
- Extract to your server's garrysmod/addons directory
- Configure the addon in lua/sds/config/sh_config.lua
- Restart the server
To promote someone you can do
!donator NAME #RANK
More information can be found on GitHub on the Wiki (https://github.com/ryanhemmet/Simplified-Donor-System).
Download it from GitHub (https://github.com/ryanhemmet/Simplified-Donor-System)
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It is short. Even with the (awesomely, yes, but still short) cute cat.
I recommend, at the least, giving some basic instruction for use, commands or, if you made a gui (I've not looked at code yet), a screen or two of the gui and the command used to open it (even if included in XGUI/Evolve/whatever)
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It is short. Even with the (awesomely, yes, but still short) cute cat.
I recommend, at the least, giving some basic instruction for use, commands or, if you made a gui (I've not looked at code yet), a screen or two of the gui and the command used to open it (even if included in XGUI/Evolve/whatever)
My internet side:
No no I think the cat was perfect
My real life side: yeah it's pretty short... Like he said add some instructions or how it's done...