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If this is not presently possible, then maybe could it be implemented in a future version of ULX? A lot of servers could benefit from a feature like this.
General Chat & Help and Support / Re: Limiting Server Adverts to certain groups?
« Last post by MrPresident on February 18, 2018, 01:38:48 PM »
As far as I know, this is not possible in ULX by dafault. You would need to write your own advert system to do something like this.
General Chat & Help and Support / Limiting Server Adverts to certain groups?
« Last post by Zellogi on February 18, 2018, 08:56:29 AM »
The title pretty much says it all, I'm helping a friend with his server and I know pretty much everything about ULX, but I'm making a server advert that says something along the lines of "if you're enjoying the server, sign up on our forums", but I only want this visible to the default 'user' group, as every other group would have registered and become the 'member' rank. How would I go about doing this?
Off-Topic / Re: New Sandbox Game From Facepunch
« Last post by bender180 on February 18, 2018, 08:30:57 AM »
Yeah, the source engine is definitely a dated engine now, and it seems a lot of modders are hitting the limits of what they can do in Garry's Mod. If facepunch and Garry make this game a reality i'd love to see what the community can build on top of an engine as powerful as unreal.
General Chat & Help and Support / Cooldown for ULX commands (Playsounds)
« Last post by blackt12 on February 18, 2018, 01:02:52 AM »
Hey there,

I came across this thread,7083.0.html which details a cooldown for ULX commands however I can't seem to get it working whatsoever.

Would anyone be able to tell me if this is still a valid method/works?

Many thanks!
Off-Topic / Re: New Sandbox Game From Facepunch
« Last post by MrPresident on February 17, 2018, 10:47:13 PM »
I've been low-key following this for a few months now. I'm cautiously optimistic.

I would LOVE something like garrysmod (the ability to script my own games on top of an existing popular engine) but with a newer and more powerful engine, but we'll see if this ever comes to fruition.
Off-Topic / New Sandbox Game From Facepunch
« Last post by bender180 on February 17, 2018, 10:19:56 PM »
Looks like Garry has made some decent progress on what he see's as a potential successor to Garry's mod.

Looks pretty interesting from the small dev blog posted. Notable things are that its Unreal 4 not source 2, and he's ditched lua in favor of hot loading c#.
General Chat & Help and Support / Re: Everytime I log into my sever I get demoted
« Last post by Megiddo on February 17, 2018, 06:17:22 AM »
Make yourself an admin, then post the output from "ulx debuginfo".
Releases / AAFK 4 - Anti-AFK Plugin for Garry's Mod
« Last post by MrPresident on February 16, 2018, 02:42:36 PM »
Anti-AFK Version 4.0

This script monitors a players movements and actions on a server to attempt to determine if they are AFK. If they are found to be AFK it will tag them as such (client-side graphical).
Optionally (enabled by default) you can have the script kick players who have been afk for a certain number of minutes.

Installation Instructions:
Subscribe to the addon on the Steam Workshop. Once you've started your server, you can modify the default settings through your server console. See ConVars below.

Console Variables:
aafk_enabled - ( Default: 1 ) - Is AAFK enabled? (0 - No, 1 - Yes)
aafk_flagminutes - ( Default: 5 ) - How long (in minutes) the player needs to be away before being flagged as AFK
aafk_kickminutes - ( Default: 10 ) - How long (in minutes) the player needs to be away before being kicked (if kicking is enabled).
aafk_ignoreadmins - ( Default: 0 ) - Should AAFK ignore admins? (0 - No, 1 - Yes)
aafk_kickenabled - ( Default: 1 ) - Should AAFK kick players who have remained AFK? (0 - No, 1 - Yes)
aafk_kickonlywhenfull - ( Default: 0 ) - If kicking is enabled, should AAFK only kick players when the server is full? (0 - No, 1 - Yes)
aafk_displayafkinchat - ( Default: 1 ) - Should it be announced to chat when a player goes AFK or returns from AFK? (0 - No, 1 - Yes)

Further Configuration:
If you are running ULX, you can give players or groups the ability to be ignored by the system. This also requires for aafk_ignoreadmins to be set to 1.

ulx groupallow [group] aafk_immunity
ulx userallow [user] aafk_immunity

Questions or Comments? Please comment!
Releases / Re: UccTV -- Watch all your players at once
« Last post by Flinta on February 16, 2018, 02:20:05 PM »
Freaky. but i like it :P now make it work at home.
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