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My ULib/ULX versions: <SVN> revision 356

Game mode I am having this problem on: Trouble in Terrorist Town

I'm not a server owner, dev, or even really ULX expert, so apologies for any off terminology or missing something obvious.

I've noticed something strange with targeting SteamIDs from chat shortcuts. In ulx help, it tells me to put a $ before a SteamID in a chat shortcut. This is indeed required. If I say, for example, !mute STEAM_0:1:197760355, or type into console ulx mute STEAM_0:1:197760355, it gives me the error Command "ulx mute", argument #1: no targets found. This makes sense. If I instead type !mute $STEAM_0:1:197760355 or ulx mute $STEAM_0:1:197760355, it works.

However, it doesn't work like that for everyone. I've had two other staff members on the same server tell me that not only can they use SteamIDs as targets no problem, but it doesn't even allow them to use a $. Anyone know what could be causing it to require a $ for some people and not others? I don't see any menu settings or Gmod settings that might affect that.
General Chat & Help and Support / Re: ULX permission help.
« Last post by Cam_JH on Today at 09:25:53 AM »
Thank you very much!
General Chat & Help and Support / Re: ULX permission help.
« Last post by Stickly Man! on Today at 08:50:22 AM »
"xgui_managebans" should be the access tag you're looking for. You should probably make sure they have access to "ulx ban" at the very least, and "ulx banid" if you fully trust them.
General Chat & Help and Support / ULX permission help.
« Last post by Cam_JH on Today at 08:12:32 AM »
Hello! I just have a quick question. So I am indeed using the ULX admin mod, and I am trying to set up a couple of permissions. I just can't seem to find, what permission needs to be ticked to give the role access to the Bans tab. All help appreciated.
General Chat & Help and Support / Re: Ulx Target System
« Last post by Caustic Soda-Senpai on Yesterday at 09:26:17 PM »
Do you mean a VIP version of these staff? In that case, it's kind of weird. Basically you'd have to have separate groups (such as administrator_vip). If I had to choose, they'd go directly above their regular counterparts (administrator < administrator_vip < administrator_vip+ < headadmin < ...).

Edit: But then you'd have to change inheritances and can_targets and it becomes complicated if you want VIP groups to have certain positions that staff don't.

Sent from my XT1710-02 using Tapatalk

You have to do literally what he said.

Start from the bottom and work your way up. (> = inherits from) user > vip > vip+ > tmod > tmodvip > tmodvip+ > etc..
In your inheritance chain you'll want it so tmod can target everyone below moderator. So all three tmod ranks should have can_target !%moderator. Next level up you want moderator > moderatorvip > moderatorvip+. All three should have can_target !%administrator.

Personally, I disagree with the idea of staff having VIP status on a server but if you want it so they inherit each other and have the same targets, then it's a long and painful process. If you do it all correctly, they SHOULD be in order in the ULX GUI ranks menu.

If you need further help, feel free to contact me.
General Chat & Help and Support / Re: Bug with ULX (Doesn't let me post in bugs)
« Last post by Metrail on June 16, 2018, 02:53:46 AM »
Thanks it worked!
Developers Corner / Re: Help with making an addon use IP.
« Last post by JamminR on June 15, 2018, 05:45:30 PM »
ULib.cmds.PlayerArg Already takes SteamIds.
ML:AddCredits is your function needing edit.
Off-Topic / Re: I'm in need of some help
« Last post by mintoyuy on June 15, 2018, 01:52:58 PM »
Aha, first post here. Anyways I am looking for some help because I need a sgag and smute commands just like the !sban command. Ultra Omega Burn Review
Wondering if I could get some tips or basic coding from you guys. :P

Nvm I got it.

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