Ulysses
Ulysses Stuff => Ulysses Release Archives => Releases => Releases for ULX v1.* => Topic started by: Megiddo on February 16, 2006, 08:21:30 AM
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Requirements:
ULX v1.1
Download:
http://ulyssesmod.net/sendmenu-v1_1.zip
Version: 1.1
This plugin will make clients "download" the server menu for as long as their connected to your server. For example, if you have custom props on your server, you'd want to make a menu for those props so clients would know about them and would be able to use them. Also includes an option to erase the client's current menu and only use the menu the server sends them.
INSTRUCTIONS:
Download the zip and extract the .lua file to your ULX modules folder.
Send Menu uses the following variables:
ulx_sv_sendmenuenabled - If enabled, clients will be sent the menus from the server
ulx_sv_sendmenuclearold - If enabled with sendmenuenabled, the client's original menu will be cleared
ulx_sv_sendmenudir - Where sendmenu will take it's menus from, USE '/' AND LEAVE OFF THE TRAILING '/'
These variables both default to enabled. To change them, add the configuration you want to your ULX server.ini. For example, if you don't want it to clear the client's current menu, just add "ulx_sv_sendmenuclearold 0" to your server.ini
Hope you enjoy it!
Changelog:
v1.1 5/22/06
* Fixed overflow problems ( Timer delays menus, you can change the delay with the increment variable )
v1 02/22/06
* ulx_sv_sendmenuclearold now defaults to off
* Fixed cvar checks
* Added ulx_sv_sendmenudir
* Added some ULX checks
v0.9 02/16/06
* Initial release
Thanks to:
TheDarkFactor for helping me track and kill the overflow problem as efficiently as possible.
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your comp is sick, maby to much porn? lol
nice mod tho
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your comp is sick, maby to much porn? lol
nice mod tho
Actually, it was because my hard drive wasn't running on DMA for some reason. I took it out to test it on another computer and one of the pins fell out of the solder joint. I spent 2 hours soldering the pin back on, and eventually fixed the DMA problem by switching the hard drive channel with the cdrom drive channel. Next time you want to make a rude comment, keep it to yourself.
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Up to version 1.0, read above changelog for more information
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erm i put that mod in the modules folder like u said and its not letting nay one on the server it keep saying this (from console)"Disconnect: Client 1 overflowed reliable channel.." what does this mean lol ???
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erm i put that mod in the modules folder like u said and its not letting nay one on the server it keep saying this (from console)"Disconnect: Client 1 overflowed reliable channel.." what does this mean lol ???
It means you should ditch the dial up
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Im not on dial up!
And its not just me it happens to every one who tries to join the server gets it
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Im not on dial up!
And its not just me it happens to every one who tries to join the server gets it
What directory are you sending and how many files are in it? ( List the contents of the directory )
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Does this mod mod mod allow you to send any file to the client?
If so = Bad.
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No. I wish you'd read what I wrote above.
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Looks good.. But. uh what can it be used for?
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If your server builds forts a lot, you can make a menu called "X's Server - Fort Building'
and put all the props you use for fort building inside.
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Or custom models, or just a reorganized menu, etc.
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Is it just me or does this not work with the latest version of ulx?
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It works fine. If you're trying to see the affect from a listen server, you obviously won't see any changes.
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I am using a dedicated server. Whenever I try to join the dedicated server I get the error message "Disconnect: Client 1 overflowed reliable channel." However when I remove the send menu I am able to join the dedicated server again. If there is a way I would be able to provide more information like a log or a dump file let me know.
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Try limiting the menus sent.
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Thanks that seemed to fix it. Is there anyway I would be able to add more menus without getting that message?
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Not sure... maybe if I added a timer to the messages it might help...
Here, try this:
<code removed, see below>
Just save that text as a ".lua" file in the modules folder in ulx, delete the old sendmenu.
If you're still getting overflowed channels, try incrementing the increment variable on line 52. Let me know if it works, if it does, it's a new version :)
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I am no longer getting the overflowed channels however it is not sending the menus at all anymore. Not even when I get rid of the menus that cause it. I tried values inbetween 0-25 and it didnt seem to make any difference. Either the script is not running or it is not sending any menus.
I have also noticed that if i would run the start script for ulx again(lua_openscript init\ulx_init.lua) it would cause the overflow.
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Please contact me on MSN/Yahoo/AIM, you can get my account information in my profile.
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Updated first post on this thread with v1.1.
Thank you TheDarkFactor!
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Note, if you want to use this with ULib, there's a newer version at http://forums.ulyssesmod.net/index.php/topic,289.0.html
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Deathsol, you are correct (Megiddo was mistaken, Send Menu works, but only if you have newer version)
Send Menu 1.1 doesn't work with ULX > v2.
As this forum name is titled "Releases for ULX v1.*", and as this STICKY (http://forums.ulyssesmod.net/index.php/topic,333.0.html) even says, it is my understanding that versions 1.1 and less won't work with ULX v2.
For ULib, and ULX v2, you probably want Send Menu v1.2 (http://forums.ulyssesmod.net/index.php/topic,289.0.html) in the ULib Releases section