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Ulysses Stuff => General Chat & Help and Support => Topic started by: Megiddo on July 12, 2007, 05:59:36 PM

Title: Reserved slots -- All fixed up?
Post by: Megiddo on July 12, 2007, 05:59:36 PM
Fixed the reserved slots crash, max player count should _always_ be accurate now when visible is set to false.

Please make sure it works 100%!  :D
Title: Re: Reserved slots -- All fixed up?
Post by: Banyon on July 13, 2007, 02:51:16 PM
Will be testing tonight, was getting a crash involving reserved slots quite a bit, but hadn't had a chance to report it