Ulysses

Ulysses Stuff => General Chat & Help and Support => Topic started by: MrPresident on September 15, 2007, 10:09:47 PM

Title: gag.. anomoly.. maybe a bug?
Post by: MrPresident on September 15, 2007, 10:09:47 PM
I usually gag all of my players to prevent ping issues when everyone wants to talk a lot.. which isn't a huge deal because I offer ventrilo service to my users which runs on a different server.

Here is what happened..

I did !gag <all>

Player was still able to speak over his microphone?!

I tried to gag him individually.

Still.. didn't work.. he could talk still.

I thought maybe it was the user group he was in.. so I demoted one of my members to test that theory.. nope...

No one else could talk.. so it wasn't a broken command.. just didn't work on that one guy..

The echo said it was gaggin him... I have no idea why he could still talk.

Anyone seen this before? or know what causes it?
Title: Re: gag.. anomoly.. maybe a bug?
Post by: Megiddo on September 15, 2007, 10:49:23 PM
There's a way to circumvent gag (garry has not implemented any way to stop this exploit). Not many people know about it... can always just threaten them if they do try it.
Title: Re: gag.. anomoly.. maybe a bug?
Post by: JamminR on September 16, 2007, 12:32:48 AM
I think I know the workaround Meg is talking about.
Saw something of it in the way in which I implimented gag.
Won't mention in public.
I'll dig deeper when I have time to see if I can gag the workaround. There might be a way.
Title: Re: gag.. anomoly.. maybe a bug?
Post by: JamminR on September 16, 2007, 12:35:11 AM
Oh, one more thing...zakap, if you don't want speach at all, use "sv_voiceenable 0" in your server.cfg
Title: Re: gag.. anomoly.. maybe a bug?
Post by: MrPresident on September 16, 2007, 06:27:05 PM
I didn't know there was a command to disable it completely. This could be useful. Thanks.
Title: Re: gag.. anomoly.. maybe a bug?
Post by: JamminR on September 22, 2007, 08:15:53 PM
Zakap, all,
I've tweaked gag in revision 93 of ULX SVN. Though not fully tested, it now stops the (not so) 'secret' way around I believe your person was using.
Let me know if there are any more problems. (Though zakap, you're probably using sv_voiceenable 0 now aren't you :P )