Ulysses

Ulysses Stuff => General Chat & Help and Support => Topic started by: Sc00by22 on May 01, 2008, 08:34:31 AM

Title: !jail Prop Protection
Post by: Sc00by22 on May 01, 2008, 08:34:31 AM
I don't know if its ulx or simple prop protection but when I spawn a jail over them the owner is n/a and then they can just physgun them off
Title: Re: !jail Prop Protection
Post by: Megiddo on May 01, 2008, 09:55:50 AM
It's your prop protector.
Title: Re: !jail Prop Protection
Post by: JamminR on May 01, 2008, 10:12:02 AM
It's your prop protector.

Megiddo, Spacetech is trying to blame us.
http://forums.facepunchstudios.com/showpost.php?p=9810675&postcount=539

Funny, considering how when we wrote jail, it was compatible with SPP.
Scooby, if you're having trouble with every single prop, as you answered Spacetech, you're having more trouble than with ULX.
ULX doesn't touch/control/do anything with other props (other than Jail)
Title: Re: !jail Prop Protection
Post by: Megiddo on May 01, 2008, 10:29:41 AM
Yah... ULib is actually hooking that before SPP anyways so those blasted poorly coded prop protectors can't mess up our hooks anymore. The only reason it should break is if you're deleting random ULib files.

But like JamminR said, if it's every prop it's probably something else entirely.
Title: Re: !jail Prop Protection
Post by: Sc00by22 on May 07, 2008, 11:20:52 AM
Well the jail is the only thing that becomes Unknown and people can control it because it isn't owned by anyone, But other things are find but just takes time to load the owner
Title: Re: !jail Prop Protection
Post by: Avien on May 08, 2008, 10:00:06 AM
Does UPS have the same problem?
Title: Re: !jail Prop Protection
Post by: Megiddo on May 08, 2008, 10:55:38 AM
No, UPS uses the hooks properly.