Ulysses
Ulysses Stuff => Suggestions => Topic started by: Terminal58 on September 27, 2006, 08:10:26 PM
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Ulib.SetMovement(Userid, Movement)
Ulib.SetSpecLock(Userid, Ent)
Ulib.SpawnNpc(Npc,Entname, NpcWeapon)
Ulib.NpcCommand(Npc, Command)
Ulib.Respawn(Userid) --- Death without losing points
And also a menu system would crave my satisfaction for human blood :). --Such as WSMenu
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Not sure what you mean by NpcCommand or SpecLock or SetMovement, but the rest should be doable. (your respawn idea is already covered by _PlayerRespawn()).
Also, what do you mean by a menu system? ULib already has a menu system.
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SetMovement should change the MOVE_TYPE of a player iI think ^^
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Spec Lock is spectator mode but locks on to the ent it is spectating like in melon ball where you get free zoom I want to do that in my mod but locked in to the npc's angle.