Ulysses

Ulysses Stuff => Suggestions => Topic started by: Terminal58 on September 27, 2006, 08:10:26 PM

Title: Alot
Post by: Terminal58 on September 27, 2006, 08:10:26 PM
Ulib.SetMovement(Userid, Movement)
Ulib.SetSpecLock(Userid, Ent)
Ulib.SpawnNpc(Npc,Entname, NpcWeapon)
Ulib.NpcCommand(Npc, Command)
Ulib.Respawn(Userid) --- Death without losing points

And also a menu system would crave my satisfaction for human blood :). --Such as WSMenu
Title: Re: Alot
Post by: Megiddo on September 27, 2006, 08:59:55 PM
Not sure what you mean by NpcCommand or SpecLock or SetMovement, but the rest should be doable. (your respawn idea is already covered by _PlayerRespawn()).

Also, what do you mean by a menu system? ULib already has a menu system.
Title: Re: Alot
Post by: fackelkind on September 28, 2006, 09:55:32 AM
SetMovement should change the MOVE_TYPE of a player iI think ^^
Title: Re: Alot
Post by: Terminal58 on September 28, 2006, 07:41:26 PM
Spec Lock is spectator mode  but locks on to the ent it is spectating like in melon ball where you get free zoom I want to do that in my mod but locked in to the npc's angle.