Ulysses
Ulysses Stuff => Suggestions => Topic started by: ETTETT on August 26, 2009, 07:35:40 AM
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If you put player to jail he usually disconnects and connects again for unjail himself.
New thing for ULX would be that: If you give jail for players it put playername and steamid to safe and lookup everytime if same player connects it put him to jail.
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From what I remember, I thought ULX already did that.. Maybe a gmod update broke it and noone noticed.. Or maybe Megiddo has implanted false hopes of actual ulx functionality into my brain! Or maybe I'm just making stuff up lol-- Either way, Megiddo would know. If ulx doesn't already, that does sound like a good feature!
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I think that too it would be good idea, because players joins again if they got jailed or blinded or whatever.
++++ Strip would work too like that but different way :P
If people is in jail he can shoot behind jail, so if you strip him he just use some command to kill himself and he spawn back to jail and he start shooting again.
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This should be a pretty easy feature to implement. I already have a few ideas of how to do this. On another note, doesn't jail disable the kill command?
:)--FIRST POST FROM THE PHONE--(:
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This should be a pretty easy feature to implement. I already have a few ideas of how to do this. On another note, doesn't jail disable the kill command?
:)--FIRST POST FROM THE PHONE--(:
If the player kills himself he respawns in the jail, from what I see on my server.
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iPhone, Jay?
We don't do this because if a user is reconnecting to get out of punishment, he should just be banned anyways. Otherwise, it's easy to jail someone and forget about them.
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Nope, sprint instinct. :P
I think jail should at least strip the user by default though.
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Awesome, I'm getting a Palm Pre in a couple weeks ;D
@Megiddo, How about only resetting them back into jail if a time limit is set? Say they get set to jail for 5 minutes, if they disconnect you can either pause the countdown or keep it going, and when they rejoin they'll still be jailed for whatever time was remaining. That way noone ever really gets 'Forgotten', and if admins are sick of people rejoining to get out of jail, they should learn to set a time penalty more :P
EDIT: Plus I don't think jail should strip weapons, Its kindof fun seeing them blow themselves up! Plus since they kindof have something to do they may not complain as much or whatnot
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I'm sorry, but, when I put someone in jail (ULX figuratively, or real life literally), I _don't_ want them to have something to do to entertain themselves.
As for ULX jail, let them rot until 1) I remember to let them out. 2) they come back, remind me I put them in jail and get the deat...uh, er, ban penalty
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Real jail? Are you a cop or judge or some thing? :P
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"Some thing".
Stickly's idea of a jail time/session persistent countdown isn't all bad though.
Would take some extra addition to the .getExclusive code and some type of storage system, perhaps similar to our temp bans system?
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I think it would be best to make use of SQLite and save to sv.db.
Would be a simple change, just do an sql update on execute of !jail, then sql query on connect.
if steamid == present in sql.table then !jail end
else
end
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:D This post is grown up :D