Ulysses
Ulysses Stuff => General Chat & Help and Support => Topic started by: EggNoggin on October 04, 2009, 12:26:33 PM
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Using latest SVN of Ulx/ulib, Urestrict, and Uteam
I am superadmin, "ulx help" never returns anything
everyone's tab menu has no groups, they're all gold
all chat commands work, except !tp
all in-game ulx commands do not work, (i.e. ulx adduser, ulx addgroup) the only place they work is in the server console
urestrict gui doesn't appear when typing in "urestrict" to console, nor does "urequest", but urequest does work when typing in !request to the chat
There are no errors, as far as i can see.
Help plz! ;D
EDIT:
So i reinstalled a fresh copy of ulx and ulib, the menus aren't all gold anymore, they're showing groups. But urestrict and other console commands in-game still do not work.
When i click the apply button to change the sbox cvars from the !adminmenu, nothing happens and i get this:
ulx/modules/cl/adminmenu.lua:32: bad argument #1 to 'floor' (number expected, got nil)
Is the svn version just broken right now? because i'm getting the feeling that it is.
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No, it's not broken, just sounds like you've broken something. Do you get errors on startup?
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I get this at connection to the server:
ConVarRef ulx_welcomemessage doesn't point to an existing ConVar
SetConVar: No such cvar ( ulx_welcomemessage set to Welcome to %host%! We're playing %curmap%.), skipping
ConVarRef ulx_chattime doesn't point to an existing ConVar
SetConVar: No such cvar ( ulx_chattime set to 0), skipping
ConVarRef ulx_votemapSuccessratio doesn't point to an existing ConVar
SetConVar: No such cvar ( ulx_votemapSuccessratio set to 0.4), skipping
ConVarRef ulx_logEcho doesn't point to an existing ConVar
SetConVar: No such cvar ( ulx_logEcho set to 1), skipping
ERROR! Module 'zlib_b64' not found!
RunConsoleCommand blocked - sent before player spawned (ZLib_Installed)
Warning! Called deprecated function ULib.concommand. Use the functions under ULib.cmds.* now
These are all the errors i get with Ulib, lib, or ulx in the name, all in order. Oh, and as it turns out, the tab menus don't stay normal, they go back to gold every other server restart/client reconnection.