Ulysses
General => Developers Corner => Topic started by: pazda on March 07, 2013, 02:05:39 PM
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Hi, I've started a new project - a DarkRP hitman menu. I've got a derma menu hooked up to a chat command with a DListView.
But how do you make it so that if you double click one of the rows of the DListView I made in that menu, you can edit the right row which changes a variable only for that player? (the bounty for that player)
Also, when someone writes /hitmenu in chat, it opens up the derma for everyone who saw the message. How do I fix this or make it so that the message doesn't show up?
Thanks a bunch!
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http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index2901.html
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But I don't want it to be shown up after every map change - just the very first connection.
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But I don't want it to be shown up after every map change - just the very first connection.
Then you'll have to save everyone that has spawned, either to a text file or sql.
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Then you'll have to save everyone that has spawned, either to a text file or sql.
Alright. Thanks
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post your finished work i'm interested on how you did this.
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Still not done, I still need help. The chat command works and opens the menu, but that's it so far.
And if I ever do release it it'll probably only be on the workshop. I want my first script ever to be unique. Sorry
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what do you need help with then lol