Ulysses

General => Developers Corner => Topic started by: BlackSanta on July 29, 2013, 01:15:34 PM

Title: Triggering a playsound event when 2 players are left alive. (HELP)
Post by: BlackSanta on July 29, 2013, 01:15:34 PM
Hi,

Let me start off by saying, No, I do not need help with the ULX playsound command. However, i need help creating a script that utilizes it. I run a TTT server and want a certain sound to be trigger via ULX playsound when 2 players are left alive. However, I am illiterate when it comes to writing LUA files. It's like cursive for me, I can read it half decent, but can't write it from scratch. Simply, if you could create a script for a situation as I have stated above, I would be in your debt.

Thanks.

*Edit: Removed the inappropriate material (cursing)*
Title: Re: Triggering a playsound event when 2 players are left alive. (HELP)
Post by: Neku on September 14, 2013, 12:43:54 PM
Most people don't respond to a do it for me post.

I mean, you can ask for hints and tips, but not make it for me.

Just learn basic Lua syntax and you should be fine.