Ulysses
General => Off-Topic => Topic started by: Risteh on January 17, 2014, 02:13:44 AM
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I've made a deathrun map and it's supposed to be a rooftop theme. I was wondering how I would make it for there to be fog at the bottom of the map so you can't see the floor. I tried it using func_smokevolume but it stops the smoke 1/3 of the way through the map. I tried using env_fog_controller but it doesn't seem to work.
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I would take a look in ttt_concentration.
Slightly offensive, but still foggy.
And I think you'll have more help on the facepunch forums.
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I tried to register an account there long ago but you still need a referral from an existing member to register.
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I tried to register an account there long ago but you still need a referral from an existing member to register.
I own a facepunch account and I wasn't ever referred...
Hmmm...
If you need one, I can get you one.
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I tried to register an account there long ago but you still need a referral from an existing member to register.
What? No...go try again.
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What? No...go try again.
Yeah, I was also gonna say that.
I registered my FP account a few months ago with absolutely no referral whatsoever.
*shrug*
EDIT: o_o Neku, I just read that new line in your signature...
The coincidence is...
My name in real life is Eliot. One L, one T, but still...
o_o
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EDIT: o_o Neku, I just read that new line in your signature...
The coincidence is...
My name in real life is Eliot. One L, one T, but still...
o_o
My phone auto corrected it. It is Eliot, but he's a character from Leverage.
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My phone auto corrected it. It is Eliot, but he's a character from Leverage.
So, what you're saying is... I'm not hot? D:
loljk
Anyway, back on topic: Facepunch's registration is open to the public as far as I know. All I can say is: give it another shot.