Ulysses
General => Off-Topic => Topic started by: ChaosWolf on August 22, 2014, 08:29:09 AM
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ERROR failed to load sound example123.wav sound probably missing from the disk/repository
I know what your thinking, stop... lemme explain
ive tried all variations I can think of, and placed them in autorun, gamemode, garrysmod, addons, using each variant, im tired of wracking my brain for an answer, I need help.
these are the variations of taunts ive tried.
-Sound>taunt>hunter
-sound>taunts>hunter
-sound>taunt>prop
-sound>taunts>prop
-sound>taunt
yep thought of that too, the sound is definitely in the init.lua with the rest of my taunt collection.
and yes ive treid force downloading the taunt using resource.Addfile("taunt/example123.wav") -- taunt example
Any other ideas?
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You need to have them resource.AddFile'd, or else they won't exist on the client and thus not play at all. Remember that resource.AddFile() (http://wiki.garrysmod.com/page/resource/AddFile) is relative to your Garry's Mod root directory, so the full path would be: "sound/taunt/example123.wav".
Lua is also case sensitive, and it seems to me you did a lowercase "F" on the resource.AddFile, so the right code would be:
resource.AddFile( "sound/taunt/example123.wav" )
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I'm not usually one to say I told you sooo, but....
Failed to load sound "sound\taunts\wolf_howl.wav", file probably missing from disk/repository
and I've also tried
taunts\wolf
taunt\wolf
hunter\taunt(s)\wolf
prop\taunt(s)\wolf
sounds\taunt(s)\wolf
all kinds of directory's and they all match what I have force dl'd.
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Have you made sure the files are also on fast download? That usually causes issues if they aren't there too.
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my lead developer suggested that, its been done.
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Hmm, no clue then. The only other thing I could suggest would be changing the backslashes (\) to normal slashes (/) in the directory, not sure what else could cause the issue.
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now you see my dilemma, I have teamviewer if anyone is willing to take a look at it.