Ulysses
General => News => Topic started by: Megiddo on May 05, 2007, 07:31:42 PM
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ULib changelog:
v2.04 - *(05/05/07)*
* [ADD] ULib.isSandbox
* [ADD] Player/ent hooks DisallowMoving, DisallowDeleting, DisallowSpawning, DisallowNoclip
* [ADD] Some vgui libs (URoundButton, URoundMenu)
* [FIX] Double printing in console.
* [CHANGE] Implemented garry's "proper" way of including c-side files.
* [CHANGE] Implemented client side UCL
* [CHANGE] Now in addon format
* [CHANGE] Slapping noclipped players will take them out of noclip to prevent them flying very far out of the world
* [CHANGE] Improved the umsg send/receive functions
* [REMOVED] Hexing system to get around garry's ConCommand() blocks. Very little is blocked now.
* [REMOVED] Dll, MOTD functionality is handled by ULX now.
ULX changelog:
v3.10 - *(05/05/07)*
* [ADD] Admins with slap access can move players now.
* [ADD] Chat anti-spam
* [ADD] ulx addForcedDownload for configs
* [ADD] Per-gamemode config folder
* [ADD] Voting! ulx vote, ulx votemap2, ulx voteban, ulx votekick
* [ADD] Maps menu
* [ADD] Lots more features to logging, like object spawn logging.
* [ADD] Reserved slots
* [FIX] Lots of minor insignificant bugs
* [FIX] Jail issues
* [FIX] Logging player connect on dedicated server issues
* [FIX] Now takes advantage of fixed umsgs. Fixes rare crash.
* [FIX] Can now psay immune players
* [FIX] Minor bugs in logs
* [CHANGE] Logs will now wrap to new date if server's on past midnight
* [CHANGE] You can now use the admin menu in gamemodes derived from sandbox.
* [CHANGE] Cleaned up now obsolete GetTable() calls
* [CHANGE] Motd is now driven by lua. Much easier to deal with, fixes many problems.
* [CHANGE] Can now use sv_cheats 1/0 from ulx rcon (dodges block)
* [CHANGE] ulx lua_run is now ulx luarun to dodge another block
* [CHANGE] Now in addon format
* [CHANGE] ulx ignite will now last until you die and can spread.
* [CHANGE] Global toolmode deny doesn't affect admins.
As always, download these from our homepage at http://ulyssesmod.net/
We also have a new Ulysses server named "Ulysses HQ"! We're located at ulyssesmod.net:27016. Come stop by after installing your new ULX and ULib! We've also opened new forums for this event.
You can also click here to connect: steam://connect/ulyssesmod.net:27016 (http://steam://connect/ulyssesmod.net:27016)
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Congrats on the new server! And the new version of ULX/ULib seems to be working great! ;D
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Thanks for your excellent help in tracking down bugs and letting us turn your server into a mini-dev server WildWill! :)
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So what should I delete from the old ULX and Ulib since this is an addon?
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Below is everything that was installed in the previous version of ULX/ULib. You can leave the data files, but delete everything else.
/garrysmod/ULib_readme.txt
/garrysmod/ulx_readme.txt
/garrysmod/addons/ulib.vdf
/garrysmod/data/ULib/* <-- Leave these if you don't want to redo your users!
/garrysmod/lua/autorun/ulib_init.lua
/garrysmod/lua/includes/modules/gm_ulib.dll
/garrysmod/lua/includes/modules/ulib_plugin.cpp
/garrysmod/lua/ULib/*
/garrysmod/lua/ulx/*
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A ok thank you I can now install the new ULX :D Also have you seen my redo of your concept user menu I was bored.
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Where is that file where i need to put this?
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Uh... I have no idea what you're saying.
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In the new motd, is there any advanced features (like in Umotd (http://forums.ulyssesmod.net/index.php/topic,658.0.html)) where you can add dynamic variables?
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Unknown command "ulx"
I deleted the files you instructed us to, and installed this into Addons. I am running a dedicated server, if that helps. I then closed srcds.exe, and reloaded it.
Any help?
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Finally got the activation code to work!
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Unknown command "ulx"
I deleted the files you instructed us to, and installed this into Addons. I am running a dedicated server, if that helps. I then closed srcds.exe, and reloaded it.
Any help?
Did you install both ULX and ULib? Both are required.
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Yeah, I just fixed it. But now I need help with the Vote command. Everyone can use it.
How can I make it operator only?