Ulysses

General => News => Topic started by: Megiddo on February 02, 2006, 06:22:14 PM

Title: New news system!
Post by: Megiddo on February 02, 2006, 06:22:14 PM
I finally decided to ditch that archiac news system the Ulysses home page was using ( no offense Janhammer ), and go with something a little more... useful. The new news system gets it's feed directly from the forums! Yay!

ULX v1.1 is coming along, though I haven't had much time to work on it recently due to a science fair project and a NASA FIRST (http://www.usfirst.org/) robot project. Rest assured, I have no intention of dropping ULX or Ulysses, and development will resume when I have some more free time.

Here's a change log so far for those who may be interested:

Quote
[FIX] Save/Load tables works with any extension now ( Don't need .lua )
[FIX] Force download is now much more stable, and is able to figure out if your .res has errors
[FIX] ULX Commands can have plusses or minusses in them now
[FIX] Listen server admin detection is _much_ more reliable now.
[ADD] Config system ( will handle lua commands, even on dedicated server ) - server.ini will execute every map change, and if ulx/configs/maps/<curmap_name>.ini exists, that will be executed as well
[ADD] ULX now handles modules itself
[CHANGE] User system is now read from a different file with a different format, please update your users in this file.

This is not the full change log, this is merely what's done so far. To see what else may be in 1.1, check out my TODO list (http://forums.ulyssesmod.net/index.php/topic,31.0.html).

Thanks for your support everyone!

EDIT: RSS feed -- http://forums.ulyssesmod.net/index.php?action=.xml;sa=news;board=5;limit=10
Title: Re: New news system!
Post by: Golden-Death on February 02, 2006, 07:18:44 PM
yay for megeroo
Title: Re: New news system!
Post by: Megiddo on February 02, 2006, 09:17:25 PM
Someone asked me to make an RSS feed for the news a while ago... It wasn't possible with the old news system, but SMF handles it fine. Links are as follows:

http://forums.ulyssesmod.net/index.php?action=.xml;sa=news;board=5;limit=10 OR
http://forums.ulyssesmod.net/index.php?action=rss;sa=news;board=5;limit=10 OR
http://forums.ulyssesmod.net/index.php?action=rss2;sa=news;board=5;limit=10

( Note you won't be able to open the last two with your browser )
Title: Re: New news system!
Post by: Terminal58 on September 17, 2006, 12:13:25 PM
I actually have a the regular Vex standard square bot Im going to modify it to a hopper. (hops around with froce from motors) :)
Title: Re: New news system!
Post by: Megiddo on September 17, 2006, 03:06:35 PM
I have a vex robot I'm making into a fully-automatic target-finding projectile launcher :P
Title: Re: New news system!
Post by: Terminal58 on September 17, 2006, 05:08:44 PM
 ??? How you do that!
Title: Re: New news system!
Post by: Megiddo on September 17, 2006, 05:18:00 PM
Using a FIRST CMU camera and a golf ball.  :P
Title: Re: New news system!
Post by: JamminR on September 17, 2006, 05:52:30 PM
Don't you mean ULX 2.1? And actually, wasn't 2.1 just released?
*confused*
Title: Re: New news system!
Post by: Megiddo on September 17, 2006, 06:07:19 PM
This thread was created in February. :P
Title: Re: New news system!
Post by: JamminR on September 17, 2006, 06:41:19 PM
Ohhh!
*DOH!*
I was also sitting here thinking "The front www.ulyssesmod.net page already pulls from the news forums!"
Haha.
Ok.
Title: Re: New news system!
Post by: Mank on September 19, 2006, 01:20:23 PM
lol, I remember this thread.  Hehe Jamminr.
Title: Re: New news system!
Post by: Golden-Death on September 22, 2006, 09:05:39 PM
The news gods frown upon Jamminr on this day.
Title: Re: New news system!
Post by: JamminR on September 24, 2006, 09:22:42 AM
Hey hey hey! Stop that.
They aren't frowning!
They're crying. They cant breath. They're getting dirty.
Rolling on the floor and laughing uncontrollably will do that to you.