Recent Posts

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91
Community Server Archive / Re: [Ger] Jochens Hospital TTT Server
« Last post by MrPresident on June 23, 2019, 12:10:35 PM »
Moving topic to archive due to server being offline.
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Server Offline. Moving to Archived. Reply to this post if your server is back online, or if you IP changed, once you fix your banner, and I'll move it back.
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Good luck to you and your community.

Please modify the code I added to your post so that GameTracker banner works.
Two spots in the line for ip:port.
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How often the server is up 24/7 (unless there is maintenance)
Server homepage https://discord.gg/NK4RFEN
IP address 51.68.220.156
Max slots, reserved slots 128!
Are you accepting new admins/moderators? Yes.
A list of addons on the server https://steamcommunity.com/sharedfiles/filedetails/?id=1773044315
If you would like to contact the owner by steam or discord it is below:
MrAdam#4472
https://steamcommunity.com/id/mradam218/
Enjoy & Happy roleplaying!
-Scp Empire Team.



EDIT - JamminR - All server posts must include GameTracker banner.
95
Developers Corner / Derma Help because I suck
« Last post by BlueNova on June 20, 2019, 11:32:17 AM »
Heyo,

I need some Derma help because Derma in Gmod is the absolute bane of my existence and I suck at it. In essence what I'm trying to do is create a little buy menu for an RP entity we're making and I'm using DModelPanel but the model is consistently either tiny or at the wrong angle. I can't use the Vectors to fix it to save my life so any help would be appreciated.

Code: Lua
  1. local weaponPanel = vgui.Create("DPanel", sheet)
  2. weaponPanel:SetSize(500, 350)
  3. weaponPanel.Paint = function(self, w, h) draw.RoundedBox(4, 0, 0, w, h, Color(224, 223, 213, self:GetAlpha())) end
  4. sheet:AddSheet("Weapons", weaponPanel, "icon16/bomb.png")
  5.  
  6. local usp = vgui.Create("DModelPanel", weaponPanel)
  7. usp:SetSize(100, 100)
  8. usp:SetModel('models/weapons/w_pist_fokkususp.mdl')
  9. usp:SetCamPos(Vector(2, 0, 15))
  10. usp:SetLookAt(Vector(2, 2, 10)) --This is the closest I got to making it look good but it's from a top/down view which I couldn't seem to change

This is what the above code produces


Thanks for any help
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Off-Topic / Re: Loading Saved Games?
« Last post by Ghost114455 on June 20, 2019, 09:11:39 AM »
It works! Thank you very much!!
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Off-Topic / Re: Loading Saved Games?
« Last post by Timmy on June 20, 2019, 01:48:58 AM »
Perhaps a mirror will help?

https://send.firefox.com/download/278f26b95d2ecb9a/#AwxKIUZc5IIvlUYVKv9dYQ (link valid for 1 week)
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Off-Topic / Re: Loading Saved Games?
« Last post by Ghost114455 on June 19, 2019, 09:48:52 PM »
@Timmy,

So I am trying to do your list to use the saves in my GMod server, but I cannot obtain the addon you have posted for some odd reason.
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Developers Corner / Re: Toggle between !admin and !unadmin
« Last post by I_AM_TOOD on June 18, 2019, 09:25:42 PM »
For some reason "!unadmin" isn't revoking godmode. It should, but isn't...
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Developers Corner / Custom SWEP Help
« Last post by Merlin on June 17, 2019, 08:31:40 AM »
I'm trying to make a custom SWEP using Robotboy655's lightsaber SWEP as a base but I can't seem to find out how to make the SWEP spawn with a preset model, color, give it no damage and make it not synch with the tool gun's settings. I've tried countless ways to do this but none worked, all I would get is random hilts and colors when giving the SWEP to myself.

Here's the code so far (This exact SWEP code is what produces a random hilt and color when giving myself the SWEP): https://pastebin.com/0jE249Ee

The holdtype is taken from King David's workshop addon called [wOS] Advanced Lightsaber Attack System, that aspect works fine for the SWEP.

Also changing the world model does not change the SWEP's model, don't know why.
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