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Developers Corner / VIP/usergroup question for tomas printer addons
« by Dr_cheese on December 27, 2016, 09:25:14 PM »

......  printers, and im not sure how to add them to VIP/Owner/otherusergroups with the code itself, do i  ......
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Developers Corner / ulx massages wont show (prefix)
« by PizzaDox on October 09, 2015, 02:57:07 PM »

...... , prefixText )  --/*  if ply:IsUserGroup("MOD") then  Tag = "[Mod]"  R = 0   ............  = 255  B = 0  elseif ply:IsVIP() then  Tag = "[Vip]"  R = 255  G = ............  G = 255  B = 255  elseif ply:IsUserGroup("Owner") then  Tag= "[Owner]"  R = 255   ............  G = 206  B = 209  elseif ply:IsUserGroup("vip") then  Tag = "[Vip]"  R = 0   ......
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Developers Corner / Re: Command that automatically adds to usergroup
« by MrPresident on September 17, 2019, 09:31:38 PM »

......  to find out how to make a chat command for !vip then the above is info on how to add a user to a  ............  with code.  ULib.ucl.addUser( id, allows, denies, group, from_CAMI )  for example: ULib.ucl.addUser( pl: ............ (), _, _, "VIP", false)  of course this example assumes your  ............  object is pl and your group is "VIP" you'd have to adjust accordingly. ......
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Developers Corner / Custom voice chat box
« by iViscosity on October 09, 2016, 09:23:59 AM »

...... , and right now I have this:  Code: Lua    local groups = {   { "trial", "Trial Staff" } ............ ; "superadmin", "Super Admin" },   { "viptier1", "VIP Tier 1" },   { "viptier2", ............  "VIP Tier 2" },   { "viptierex", "VIP Tier  ............    local ply = LocalPlayer()   local group = ply:GetUserGroup()         surface. ............ , 255, 255 ) )   for k,v in pairs( groups ) do -- This I added      if  ............ :IsUserGroup( v[1] ) then       ......
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Developers Corner / Re: VIP
« by iViscosity on May 10, 2016, 06:14:33 PM »

......  13, 2016, 11:46:02 AM  Hi i want to create a vip using ulx but if i create a script with one i  ............  is no surprise. If you have ( Player( 2 ):IsUserGroup it's going to find the usergroup of that person.  ............  )   if ( Player( ply ):IsUserGroup( "VIP" ) ) then   SetPlayerSpeed&# ......
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Developers Corner / Re: How to add VIP section to pointshop?
« by JamminR on January 25, 2015, 06:14:22 AM »

...... .AllowUserGroups = { "admin", "VIP", "Owner", "Mod", "HeadAdmin" } ............ . Lua is case sensitive though. Make sure your groups are typed out there exactly like they are in  ............  Gmod groups. VIP is not the same as Vip is not the same as  ............  is not the same as vIp.  If that doesn't work for you, then it's beyond  ......
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Developers Corner / Re: Custom commands & Category
« by iViscosity on April 14, 2017, 04:33:42 AM »

...... : Lua // tekstury  function ulx.vip(ply) -- hm... This doesn't look right.     ............ ([[gui.OpenURL("http://steamcommunity.com/groups/tttshadowgaming/discussions/5/135511913383573939/ ......
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Developers Corner / Need help with this code (Whitelist Kicker)
« by DarkMaper on September 02, 2014, 06:34:34 PM »

......  the code so that only leaked to those in certain group:  Code: Lua function CheckWhiteList( ply ) ............    if    not ply:CheckGroup("vip") or    not ply:CheckGroup&# ............ .lua:121  I found a simpler way, and adding my groups to "ULX reservedslots". Close post pls. ......
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Developers Corner / DarkRP Class - Hacker
« by Caustic Soda-Senpai on August 28, 2014, 02:59:34 PM »

......  class on my server, it really SHOULD be made for VIP players, but you can do what you want with it.  ............  = function(ply) return ply:GetUserGroup() == "vip" or ply:IsSuperAdmin()  ............ , -- I actually have a LOT more groups than this, this is just an example group setting. ............    CustomCheckFailMsg = "This job is VIP only!",   level = 30, -- Requires the  ............  Levels Mod    If you don't want this to be a VIP class and for all players, remove the custom  ......
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Developers Corner / Re: Chat Icons
« by PaperMoney on July 14, 2015, 12:12:40 AM »

...... "admin"] = {Icon = "icon16/shield_silver.png"},  ["vip"] = {Icon = "icon16/rosette_blue.png"} }   ............ .GetUserIcon(ply)  if !ply then return end  local group = ply:GetNWString( "UserGroup" )  local icon =  ............ [group]  if icon then  return icon.Icon  end  return ""  ......
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Developers Corner / Bad sprite type
« by iViscosity on January 10, 2017, 06:16:11 PM »

...... 'models/player_amaterasu.mdl'  ITEM.SubCategory = 'VIP Player Models'  ITEM.AllowedUserGroups = { " ............ ", "admin", "moderator", "operator", "trial", "vip+", "vip", "donator" }        function ITEM: ......
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Developers Corner / Re: Request assistance with a darkrp command
« by Caustic Soda-Senpai on October 11, 2015, 09:01:00 AM »

...... (ply) return ply:GetNWString("usergroup") == "vip" or ply:IsAdmin() end, --  ......
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Developers Corner / Re: Replacement Function from ASSMod?
« by Decicus on April 17, 2015, 12:32:41 AM »

......  AM  Last question, promise. If I do: Player:CheckGroup() Will that just return their group, like "vip"  ............  not, what function can I call to retrieve their group name?    Player:GetUserGroup() works like that. ......
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Developers Corner / Re: Ulx Custom Command for user groups
« by roastchicken on April 14, 2016, 04:30:51 AM »

......  this is so simple.  This command is used like "!vip <player>".  Code: Lua local CATEGORY_NAME = " ............  in the XGUI menu (!menu)     function ulx.givevip( calling_ply, target_ply )    ............ ( "ulx", "adduser", target_ply, "vip" ) --runs the command "ulx adduser <player>  ............ " in console  end  local givevip = ulx.command( CATEGORY_NAME, "ulx vip", ulx. ............ , "!vip" ) --tells ULX to create this command and  ............ , in addition to the category it should be in  givevip:addParam{ type=ULib.cmds.PlayerArg } -- ............  a player argument to the command  givevip:defaultAccess( ULib.ACCESS_SUPERADMIN ) -- ............  default group that can access the command  givevip:help( " ............  the targeted player's group to vip." )    Edit:  Whoops, forgot to tell  ......
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Developers Corner / Weapon Select Menu Issues. Please help.
« by Southpaw on May 19, 2016, 05:11:29 PM »

...... : --Primary weapons --Restrict specific weapons to groups by editing the {}, same as below  ............  can select to spawn with a primary? (default: { "vip", "donator", "admin", "superadmin", "owner" })  ............  = { "vip", "donator", "admin", "superadmin", "owner" }  -- ............  the primary weapon group be two rows tall? (default: false)  ............ : {} meaning anyone!) WEAPONSELECTION_SECONDARIES_GROUPS = { "vip", "donator", "admin", "superadmin", " ............  can select to spawn with a grenade? (default: { "vip", "donator", "admin", "superadmin", "owner" })  ............  = { "vip", "donator", "admin", "superadmin", "owner" } ......
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Developers Corner / Re: Voice battery length with ULX groups
« by seabeds on July 21, 2015, 09:22:09 AM »

...... ", 0) -- Default 0.05  elseif ply:IsUserGroup( "vip" ) then   return 0.1  elseif ply: ............ ( "vip+" ) then   return 0.05  else   return  ......
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Developers Corner / AutoPromote not working
« by Janjakob2000 on June 29, 2015, 12:28:32 PM »

......  2.0 --Automaticly promotes players to different groups based on UTime.  --[[ CREDIT FOR THIS VERSION OF  ............  OF WHERE THE PLAYER WILL GET PROMOTED TO THE GROUP NAME IS THE NAME THAT WILL GET DISPLAYED WHEN  ............  GETS PROMOTED ]] promotes = {  { hours = 5, group = "member", name = "Member" } }  ---------IF A  ............  IS A MEMBER OF THESE GROUPS THEY WONT GET PROMOTED.......EVER excludes = { " ............ ", "moderator", "admin", "superadmin", "founder", "vip", "vip+", "ultravip", "helper" }  ---------Chat  ............  id, eX in pairs (excludes) do  if not ply:IsUserGroup(excludes[id]) then  exclude = false  else   ............  = true  end  end  return exclude end  function groupSet( ply )  local plhrs = math.floor((ply:GetUTime( ............  cID < table.Count(promotes) do  cID = cID + 1  groupTS = promotes[cID-1].group  end  if cID == table. ............ (promotes) then  groupTS = promotes[table.Count(promotes)].group   ............  if not checkExcludes( ply ) then  cID = 1  if groupSet( ply ) and not ply:IsUserGroup(groupTS) then   ............ , 0 ), 160, 100 )  end  ulx.adduser(nil, ply, groupTS)  --game.ConsoleCommand("ulx adduser ".. ............ .format("%q", ply:Nick() ).." "..groupTS.."\n")  end  end  if not timer.IsTimer(" ............  after 5 hours of waiting.  I am in the user group so it should promote me normally, right? ......
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Developers Corner / pointshop ulx
« by matths1985 on February 22, 2015, 04:47:17 AM »

...... .Name = 'VIP Terriens' ITEM.Price = 1000 ITEM.Model = 'models/ ............ ( "ulx", "tempadduserid", SteamID(), "vipterrien", "30 ", "user" ) end  when I create my  ............  does not group all the  ......
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Developers Corner / Restricting Jobs to ULX Ranks
« by Mark Kane on January 14, 2015, 01:05:13 AM »

......  ANY help would be useful at this point This is my Vip swat code (it works) Code: [Select] TEAM_Swat =  ............  alert the public to the presence of a criminal. VIP JOB ]], {"m9k_deagle","arrest_stick"," ............ ", 5, 100, 0, false, true)   I want to make it VIP only but it doesn't seem to wanna work with the  ............ = Color(0, 0, 0, 255),  model = {"models/player/group01/male_01.mdl"},  description = [[]],   ......
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Developers Corner / Re: UCL to SQL Discussion
« by roastchicken on February 10, 2016, 12:42:48 PM »

......  ulib_groups: Storage  ............  Valuevipuser!%operator ulib_user_allowed_access: Storage  ............  Value76561198041544289ulx banid ulib_group_allowed_access: Storage  ............  Valuevipulx votekick Old Schema:  ulib_users: Storage  ............ "ulx ban" "ulx kick""ulx maul" "ulx banid" ulib_groups: Storage  ............  Valuevip"ulx blind" "ulx cloak"user!% ......
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Developers Corner / Pointshop problem :I
« by sabo on August 18, 2013, 10:27:14 AM »

......  my pointshop doing the following:  If you are a VIP you get -25% on all items.  Example: An item in  ............  shop costs 100,000$  As VIP it is displayed as 75,000$ (because of the  ............  stated above)  The problem is that VIPs need to own 100,000$ in order to buy the item.  ............  need to have 100,000$ in the wallet.  Example: A VIP has 90,000$ and wants to buy the item which is  ............  it does not work, he cant buy it at all. If the VIP has more than the original price (100,000$) then  ............ .Price * 0.5) end    -- 25% off for the 'donators' group  if ply:IsUserGroup('vip') then return math. ......
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Developers Corner / Re: "Warn" command - slaynr + adduser to group
« by roastchicken on April 01, 2016, 11:16:10 AM »

......  you're not using groups for anything else, I highly recommend you don't  ............  permissions you have. What if you want to warn a VIP, or a Staff member?  If you want a way to easily  ......
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Developers Corner / Re: stool and weapon restriction
« by saintmark on June 01, 2008, 03:30:19 PM »

...... .ulyssesmod.net  // You can have as many UseTool_group's as you want (Copy and Paste down below)--  // -- ............  make sure you change the function UseTool_groupA to another letter - //-Also make sure you change  ............  in the -hook.Add( "CanTool", "UseTool_groupA_Hook", UseTool_groupA ) -   function  ............ , tr, toolmode ) //This is the first line of groupA   if toolmode == "rt_antinoclip" // ............   end  end end hook.Add( "CanTool", "UseTool_groupA_Hook", UseTool_groupA ) //This is the last line  ............  GroupA  function UseTool_groupB( ply, tr, toolmode )   ............ ()   or ply:IsSuperAdmin()   or ply:IsUserGroup("moderator")   or ply:IsUserGroup("vip")   )  ............  tool is restricted to Admins, Moderators, and VIPs." )  return false  end  end end hook.Add( " ............ ", "UseTool_groupB_Hook", UseTool_groupB )  function UseTool_groupC( ............ ()   or ply:IsSuperAdmin()   or ply:IsUserGroup("moderator")   or ply:IsUserGroup("vip")   or  ............ :IsUserGroup("respected")   ) then  return  else  ply: ............   end  end end hook.Add( "CanTool", "UseTool_groupC_Hook", UseTool_groupC )  ......
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Developers Corner / Re: ULX scoreboard and text color help TTT server
« by DJ Mikey on September 01, 2013, 08:59:26 AM »

......  return namecolor.admin  elseif ply:IsUserGroup("superadmin") then  return  ............ .test  elseif ply:IsUserGroup("member") then  return  ............  if not self.info then  local g = ScoreGroup(ply)  if g == GROUP_TERROR and ply !=  ............  self:InvalidateLayout()  elseif g == GROUP_FOUND or g == GROUP_NOTFOUND then   ............ (ply))      if ply:IsUserGroup("superadmin") then  self.cols[ ............ (namecolor.test)  elseif ply:IsUserGroup("admin") then  self.cols[5]: ............ (220, 180, 0, 255))  elseif ply:IsUserGroup("vip") then  self.cols[5]: ............ ("VIP")  self.cols[5]:SetTextColor( ............ (0, 100, 255, 255))  elseif ply:IsUserGroup("user") then  self.cols[5]: ............ (255, 255, 255, 255))  elseif ply:IsUserGroup("member") then  self.cols[5]: ............    local ptag = ply.sb_tag  if ScoreGroup(ply) != GROUP_TERROR then  ptag = nil   ............  errors?   Think i found it  elseif ply:IsUserGroup("user") then  self.cols[5]: ......
25
Developers Corner / Re: ULX / DarkRP conflict
« by Digital Spit on February 25, 2012, 11:50:56 AM »

......  don't know where to turn.  Code: [Select] TEAM_VIPJOB = AddExtraTeam("Black Market Dealer", -- Name  ............  it does not apply function(ply) return ply:GetUserGroup() == "vip" end -- The extra check function. Enter  ............  or nothing to not have an extra check )  TEAM_VIPJOB2 = AddExtraTeam("Test", -- Name Color(0, 255,  ............  it does not apply function(ply) return ply:GetUserGroup() == "vip" end -- The extra check function. Enter  ......
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Developers Corner / Re: Deathrun Scoreboard colours by rank
« by Avoid on January 25, 2015, 06:02:00 AM »

......  Color Example", function( ply )   if ply:IsUserGroup( "vip" ) then -- If the player is in the "vip"  ......
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Developers Corner / Donator Jobs never work for me :/
« by daniel507 on July 15, 2013, 02:16:41 PM »

...... (ply) return table.HasValue({"goldvip", "vip"}, ply:GetNWString("usergroup"&# ......
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Developers Corner / How to make a VIP/Donator class
« by CheesGod on January 20, 2013, 05:40:39 AM »

......  way i can get the to work if i add them to the VIP group, but other member (users) can see they  ............  on it comes up with e.g "Sorry you need to be VIP to access this job."   ......
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Developers Corner / ULX with MySQL
« by gameguysz on February 24, 2011, 06:22:26 PM »

......  one thing in ULX so that i can manage the users groups via MySQL  I just want to be able to change  ............  group with mysql for a donation script i want to make  ............  the steam id and guest or what ever the default group is over to the database. Then i want to use my  ............  the player pays it will update there table to VIP  But heres the thing i dont know how to integrate  ............  read the table value and place the user in that group...  Can anyone help me? ......
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Developers Corner / Re: DarkRP custom job
« by Chef Ramsey on May 31, 2013, 08:14:45 AM »

...... = [[TEXT]],  weapons = {"weapon"},  command = "vip",  max = 1,  salary = 100,  admin = 0,   ............ ", "rank", "rank", "rank"}, ply:GetNWString("usergroup")) end,  CustomCheckFailMsg = "When  ......
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