Author Topic: STEAM_ID_PENDING!  (Read 7925 times)

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Offline Evane

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STEAM_ID_PENDING!
« on: January 17, 2006, 03:06:02 AM »
well i have notice when i join a server, my steam id shows,

but when i start my own server, my steam says: "STEAM_ID_PENDING"

this has only happened since i have installed ULX onto my server!

so for some reason who ever runs a server, you cant see your own Steam_ID

im not talking about a Dedicated Server, I'm talking about "In Game Server" Where You Click:
 "Create A Server"

This is a suggestion for the next version, to fix this problem, i cant even make myself an admin! :(

Offline Evane

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Re: STEAM_ID_PENDING!
« Reply #1 on: January 17, 2006, 03:06:33 AM »
im running also from a Router...

Offline Megiddo

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Re: STEAM_ID_PENDING!
« Reply #2 on: January 17, 2006, 10:52:20 AM »
ULX cannot affect what steamid's the VALVe server gives players, sorry. That would not only be illegal, but also impossible, since that code is not exposed to developers.
Experiencing God's grace one day at a time.

Offline Golden-Death

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Re: STEAM_ID_PENDING!
« Reply #3 on: January 17, 2006, 01:13:57 PM »
LISTEN_ADMIN_ACCESS      =   "bcdefghijklmnopqrstuz"

Put that in there


Offline Megiddo

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Re: STEAM_ID_PENDING!
« Reply #4 on: January 17, 2006, 03:05:26 PM »
That only picks it up if your steam id is UNKNOWN.
Experiencing God's grace one day at a time.

Offline neoshock2k

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Re: STEAM_ID_PENDING!
« Reply #5 on: January 17, 2006, 04:53:22 PM »
Hmm thats quite a problem :D

Ive had a good look and have managed to sort out a listen server botch for all of you who were as stressed by this problem as me, this seems to work fine on everyones pc ive tried so far for listen servers. (Note do not have any listenserver fixes enabled)

1: go to your CFG folder, and open game.cfg change sv_lan to 1

2: open your ulx_users file and add this at the bottom:

addUser( "STEAM_ID_PENDING", "abcdefghijklmnopqrstuz" )

Offline neoshock2k

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Re: STEAM_ID_PENDING!
« Reply #6 on: January 17, 2006, 04:54:37 PM »
ah and when you start the server after you come in type sv_lan 0 in console to enable it as a net server

enjoy :D

Offline Megiddo

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Re: STEAM_ID_PENDING!
« Reply #7 on: January 17, 2006, 04:57:32 PM »
sv_lan is not necessary... just adding STEAM_ID_PENDING as a user is fine.
Experiencing God's grace one day at a time.

Offline Evane

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Re: STEAM_ID_PENDING!
« Reply #8 on: January 17, 2006, 11:40:26 PM »
well that did work.. Thx for the help..

so is this a Valve Problem??

is it because of router, or just a bug??

Offline neoshock2k

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Re: STEAM_ID_PENDING!
« Reply #9 on: January 18, 2006, 01:21:09 AM »
no problem mate bugged me for hours.

I think its a problem that only occurs on a listen server.

If you status with sv_lan_1 admin steam id will be STEAM_ID_LAN

When it switches to internet server SV_LAN 0 you get STEAM_ID_PENDING

I think it is due to the fact that your use a router, i do to and it will tend to hide things from you, although i may be wrong and this may affect non router users meaning it could be a valve issue.

Confirmed: Do not try to run a listenserver with any listenserver fixes running (jetboom etc) or this solution appears to fail.

Hope i could be of some help and if anynoe knows about making env_shooters to make exploding respawnable barrels id be most grateful for some help.

UncleSte AKA Neoshock2k

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Re: STEAM_ID_PENDING!
« Reply #10 on: May 02, 2006, 10:14:26 PM »
STEAM_ID_PENDING:

This is the id for "not yet authentificated" this means your steam id wasn't been sent by valve servers. This depends on two facts:

1. In a listen server (In Game Server) you are the admin anyway. So you don't need a specific ID, also it protects yourself in some way.
2. The STEAM_ID_PENDING is a alias for "hidden", this just means VALVe is hiding your id on your own listen server. Makes somehow sence.

There is also another point where i have my suggestion for that:

Use in the Admin check the test _IsDedicatedServer() (this function name can be different!). If this results false just make UserID 1 (lua ID 1 and clientcon ID 1) have full access. If it results 0 it just disables the "listen admin" access.

Hope i did help with that a little ;)