Ulysses
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Ulysses
»
General
»
Developers Corner
»
[HELP] Need to disable specific TEAMIDS from being joinable
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: [HELP] Need to disable specific TEAMIDS from being joinable (Read 2406 times)
0 Members and 1 Guest are viewing this topic.
Regen
Newbie
Posts: 5
Karma: 0
[HELP] Need to disable specific TEAMIDS from being joinable
«
on:
June 29, 2020, 12:31:55 PM »
Hey my server has been having issues where certain npcs like zombies cannot damage people in 1-4 teams ( same issue as this except robotboys fix does not work and breaks half the gamemode
https://github.com/Facepunch/garrysmod-issues/issues/1820
) my gamemode is basewars, just wondering if there is a way i can set teamids 1-4 to be NONJOINABLE or useable in any form or shape; i've already managed to set the default team to 5 so people without a faction can be damaged but i guess the first 4 factions will not be able to so i was wondering if anyone could help me out here
Logged
Regen
Newbie
Posts: 5
Karma: 0
Re: [HELP] Need to disable specific TEAMIDS from being joinable
«
Reply #1 on:
June 29, 2020, 12:34:10 PM »
Small update, after making 4 factions on server start; the rest after are damangeable, tried using team.setup to make teams automatically and for some reason didn't do the trick
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Ulysses
»
General
»
Developers Corner
»
[HELP] Need to disable specific TEAMIDS from being joinable