Okay, so I am making a discord-gmod synchronization addon with MySQL. I have literally everything working except for one ULX parameter hook
So, here is the code that matters:
--Inroduces the function
function ulx.linkdiscord( calling_ply, discord )
--Sanitization module
function input_laundry(source)
source.gsub(source, ";", "ILLEGAL") -- sanitizes ; kill value for SQL
source.gsub(source, '"', "ILLEGAL") -- sanitizes general " for both
source.gsub(source, "'", "ILLEGAL") -- sanitizes general ' for both
end
--Info grab
local player_ulx_group = calling_ply:GetUserGroup() --grabs player ulx grouop (string v)
local player_playerid = tostring(calling_ply); input_laundry(player_playerid); -- sanitized username input
local player_discordid = tostring(discord); input_laundry(player_discordid); -- sanitized discordID input
local player_steam_id = calling_ply:SteamID() --grabs steam ID
local player_verify_key = tostring(randomizedoutput) --grabs the player's specific and uniquely generated ID
--ULX Config
local CATEGORY_NAME = "Discord"
local linkdiscord = ulx.command( CATEGORY_NAME, "ulx linkdiscord", ulx.linkdiscord, "!linkdiscord", true )
linkdiscord:addParam{ type=ULib.cmds.CallingPlayerArg } -- First param to the function is the player running the command
linkdiscord:addParam{ type=ULib.cmds.StringArg, hint="discord", ULib.cmds.takeRestOfLine } -- Second param to the function is discord ID string
linkdiscord:defaultAccess( ULib.ACCESS_ALL )
linkdiscord:help( "Links your steam account to discord ID" )
My issue is that when I try and call the 'discord' string parameter, it doesn't translate as a string but defaults to user data (i.e. "Player [1][steam_name]"
I want people to do "!linkdiscord [discordID]" so that I can send the discordID to SQL for matching from the bot