Author Topic: max players automatically lower itself to number of players connected..  (Read 3074 times)

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Offline rockonkenshin

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I have no idea why this is happening, but when I start my sever it says 0/8 from the gmod server browser, then once me and another person connect it now says 2/2 in the gmod server browers, but still 2/8 from my server's console. NOW if I leave it will show 1/1 in gmod and now let me connect due to being full, while the server's console will still say 1/8 players.

What could cause this to happen? no one is able to join my sever except the first to try and I have to restart the server each time i disconnect.. :(

edit:

my dumb self didnt read the server.ini file and now know admins must use the console because of rslotsVisible, now that i got that settled i might as well ask this question here:

why in the world can i not allow users to use commands unless they "have operator status"?? i have a few people that join my server whom i wish to give the teleport command to for big maps, but i do not use the "operator" group... so is there any way around this?
« Last Edit: September 08, 2007, 03:19:06 PM by rockonkenshin »

Offline Megiddo

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Re: max players automatically lower itself to number of players connected..
« Reply #1 on: September 08, 2007, 03:57:48 PM »
Make a group for people you want to give that command to and add them to that group.
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Offline JamminR

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Re: max players automatically lower itself to number of players connected..
« Reply #2 on: September 08, 2007, 04:03:17 PM »
Because the way ULib stores user access in groups.
A group must exist associated with a player for a command access to be written to the players access profile.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline rockonkenshin

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Re: max players automatically lower itself to number of players connected..
« Reply #3 on: September 08, 2007, 05:12:01 PM »
then why does the 'ulx userallow' command exist if you cannont allow people to use commands based on their steamid/name, but instead must make a group for them?  ???

Offline JamminR

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Re: max players automatically lower itself to number of players connected..
« Reply #4 on: September 08, 2007, 05:28:22 PM »
"ulx userallow" was made so that people of a lower group could be granted access to commands of those in a higher group.
Megiddo or spbogie could best explain why operator is the lowest group, and not user.

If you want, make a custom group called "friends".
See the hundreds of other posts about group editing on our forum for how to make sure they have the extra commands you want.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline rockonkenshin

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Re: max players automatically lower itself to number of players connected..
« Reply #5 on: September 08, 2007, 08:03:38 PM »
"ulx userallow" was made so that people of a lower group could be granted access to commands of those in a higher group.
Megiddo or spbogie could best explain why operator is the lowest group, and not user.

If you want, make a custom group called "friends".
See the hundreds of other posts about group editing on our forum for how to make sure they have the extra commands you want.

yeah i knew how to do it i just didnt understand why i had to instead of just using the command to give access to individuals, but it makes sense now i guess

thanks for the help :)