Author Topic: Toolmode issues (toolmode_allow_weld = 1 apparently = 0)  (Read 2919 times)

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Offline Darksoul

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Toolmode issues (toolmode_allow_weld = 1 apparently = 0)
« on: February 02, 2009, 01:59:52 AM »
I just restricted a lot of toolmodes in my server. All of them apparently...

I've removed the code with them enabled, because I don't know what went wrong.

Quote
toolmode_allow_paint = 0
toolmode_allow_ignite = 0
toolmode_allow_wheel = 0
toolmode_allow_weld_ez = 0
toolmode_allow_turret = 0
toolmode_allow_trails = 0
toolmode_allow_thruster = 0
toolmode_allow_statue = 0
toolmode_allow_spawner = 0
toolmode_allow_rtcamera = 0
toolmode_allow_rope = 0
toolmode_allow_physprops = 0
toolmode_allow_nocollide = 0
toolmode_allow_muscle = 0
toolmode_allow_motor = 0
toolmode_allow_magnetise = 0
toolmode_allow_leafblower = 0
toolmode_allow_keepupright = 0
toolmode_allow_inflator = 0
toolmode_allow_hoverball = 0
toolmode_allow_finger = 0
toolmode_allow_faceposer = 0
toolmode_allow_eyeposer = 0
toolmode_allow_example = 0
toolmode_allow_emitter = 0
toolmode_allow_elastic = 0
toolmode_allow_dynamite = 0
toolmode_allow_duplicator = 0
toolmode_allow_colour = 0
toolmode_allow_camera = 0
toolmode_allow_balloon = 0
toolmode_allow_keypad_wire = 0

ulx toolallow ignite in server doesn't change it. Erm...

ideas on how to ENABLE the toolmodes I want enabled? :D.

Offline jay209015

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Re: Toolmode issues (toolmode_allow_weld = 1 apparently = 0)
« Reply #1 on: February 02, 2009, 08:07:52 AM »
May a suggest an alternative method? Check out URestrict in the Releases section.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline Darksoul

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Re: Toolmode issues (toolmode_allow_weld = 1 apparently = 0)
« Reply #2 on: February 02, 2009, 09:30:54 AM »
Will that block the toolmode for the whole server or just per team?. Because when I disable them I want them removed, even for super admin.

Why was this moved in Off Topic... This is a ULX SVN issue....

Offline Megiddo

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Re: Toolmode issues (toolmode_allow_weld = 1 apparently = 0)
« Reply #3 on: February 02, 2009, 10:24:49 AM »
This doesn't have anything to do with ULX, you're using garrysmod commands.
Experiencing God's grace one day at a time.

Offline Darksoul

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Re: Toolmode issues (toolmode_allow_weld = 1 apparently = 0)
« Reply #4 on: February 02, 2009, 10:42:00 AM »
Oh... I was looking this up in the search and stumbled upon it.

I was trying to figure out how to add the following into server.cfg so it updates ever server restart/mapchange (Unless it saves it?)

Quote
Category: Toolmodes
   o toolallow <toolmode> - Globally allows the use of the specified toolmode. (IE: "remover")
   o toolallowuser [<user>] <toolmode> - Allows a player the use of the specified toolmode.
   o tooldeny <toolmode> - Globally denies the use of the specified toolmode. (IE: "remover")
   o tooldenyuser [<user>] <toolmode> - Denies a player the use of the specified toolmode.


My bad, my apologies.

Offline jay209015

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Re: Toolmode issues (toolmode_allow_weld = 1 apparently = 0)
« Reply #5 on: February 02, 2009, 06:04:53 PM »
Quote
Will that block the toolmode for the whole server or just per team?
     - Server, unless told otherwise.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly