It's my understanding, we already do this?
Then when unjailed, give them back, with exact same ammo and everything?
I could have sworn Megiddo and I worked on this code/idea together about 2 years ago.
Perhaps it's a Sandbox feature, that, because we can't guarantee gamemode hooks/weapons match, isn't compatible?
Or, it just didn't get ported.
* JamminR goes and looks at the jail code to refresh his memory.
EDIT - Ok ok. I KNEW we worked on something. However, it wasn't used to store weapons info/ammo. Think we went round and round trying to find a good way to do it.
AND, it was only for death prevention, so as someone inside a jail wouldn't kill themselves to be respawned at normal spawn point.
We have a getspawninfo command to grab health and armor, then a special Ulibspawn command that will replace it, and then monitor for death hooks of the person in jail.