Now there is a couple reasons behind this. It's a strange way to handle it, but it's really my only idea that could work.
Explanation:
I am changing server hosts, and when this happens as we all know; IP's change. So my thought was, how would I get players to join the new servers from the old while they're still operational?
Solution:
With our current server hopper menu, I can make both of the servers on there connected only to our new ones, and if it was a player attempting to connect on our old servers, a hop menu would appear as soon as they join, due to them forced to type !hop into chat. They would then select one of our newer servers to connect to, if they are still attempting to join our old ones.
Notes:
There is not a console command to open this specific hop menu, so the only way to open it is via saying !hop into chat.
How?:
Well, thats what I don't know. I don't know where to start when forcing a player to type hop into chat, so thats where I need the help. I would have no idea how to force the hop menu script to open the menu itself on join, so again - went to a simple solution, making them type it into chat.
Hope you guys are able to help, or have other solutions. Thanks.