Author Topic: ulx ragdoll is borken  (Read 6532 times)

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Offline pineappleplays

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ulx ragdoll is borken
« on: December 09, 2016, 04:35:14 PM »
When a player is ragdolled they become a ragdoll but there playermodel appears above them



hope that explains it better

My ULib/ULX versions:
ULib v2.61
ULX v3.71


Gamemode: Terrortown

« Last Edit: December 09, 2016, 05:16:32 PM by JamminR »

Offline iViscosity

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Re: ulx ragdoll is borken
« Reply #1 on: December 09, 2016, 05:20:04 PM »
Happens with me, too. Not sure why

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Offline JamminR

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Re: ulx ragdoll is borken
« Reply #2 on: December 09, 2016, 05:22:31 PM »
Me too doesn't help.
Is this TerrorTown only it happens in, or does it happen in Sandbox too?
If not, 80% odds are its the TerrorTown gamemode conflicting.
Any errors in console (server or client) when player is ragdolled?
Is so, that would help you start narrowing down what conflict is.


"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline pineappleplays

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Re: ulx ragdoll is borken
« Reply #3 on: December 09, 2016, 05:40:31 PM »
No errors

Offline pineappleplays

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Re: ulx ragdoll is borken
« Reply #4 on: December 09, 2016, 05:44:11 PM »
and this doesn't happen in TTT

Offline JamminR

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Re: ulx ragdoll is borken
« Reply #5 on: December 09, 2016, 07:19:26 PM »
I'm confused in your last remark.
Is TerrorTown not a short for TTT?
Or is it a different game?

Either way, does it happen in Sandbox?
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Scout | Anthony F

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Re: ulx ragdoll is borken
« Reply #6 on: December 10, 2016, 12:06:26 AM »
It is because of Active Camo: https://steamcommunity.com/sharedfiles/filedetails/?id=308977650

If you want to stop having the player above the ragdoll find a way to edit the SWEP and add it so the player is cloaked when they start using it then uncloak when they stop using it.

I'm confused in your last remark.
Is TerrorTown not a short for TTT?
Or is it a different game?

Either way, does it happen in Sandbox?


It happens in every gamemode.

No errors

There won't be as it is only like that as it is checking if the player is cloaked [with active camo].

Need to know more read this post by Sodak: https://forums.ulyssesmod.net/index.php/topic,9935.msg51153.html#msg51153

You will need to implement a fix to the swep. Like I said before; Cloaking when using it. Uncloaking when not using it. [If you still want the addon on your server that is.]

But with darkrp; /sleep and stunguns etc. You will need to either remove the addon or implement the cloak and uncloak thing in the stungun and the sleep command.

But if you are going to edit it for darkrp remember; http://corefiles.darkrp.eu/

Make a darkrp module.

Thanks for reading.

Offline JamminR

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Re: ulx ragdoll is borken
« Reply #7 on: December 10, 2016, 11:37:42 AM »
Thanks for your input Scout.
Pineappleplays - do you have, and does your issue still exist after your remove that addon?
Please test by removing it from your server and let us know.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline pineappleplays

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Re: ulx ragdoll is borken
« Reply #8 on: December 10, 2016, 12:40:47 PM »
Thanks for your input Scout.
Pineappleplays - do you have, and does your issue still exist after your remove that addon?
Please test by removing it from your server and let us know.

I don't have a cloaking addon in my server.

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