Ok, since I can no longer access discussion thread at that other location you've posted various versions to, I'm going to be making posts here until it comes back, or until you set up that other site you mentioned in private discussion.
(Yes, I'm purposely being vague with above, as I don't quite know how much you wish to share publicly)
Some of this will be familiar, as it's somewhat of a copy/paste.
My spec for any issues (unless otherwise stated)
Win10 Pro + AMD1100T cpu + Nvidia 960 GTX OC GPU
I _DO_ understand any/all of these may not be of concern this early in the process. They're only a diary of things I notice when I notice them
All versions listed in front or end of comment.
-- (0.1.7) - Path lights - not lit at night. Only the one in front of shop/inn. I could have sworn they were lit in 1.6 on a nightwalk I took.
--
0.1.8 - FIXED - (0.1.7) After loading saved game, you can get the butt-protector even though you already grabbed it earlier. Selling it back to the shopkeeper nets a nice profit and still allows the player to keep one.
(EDIT - I've now determined save game doesn't cause this - entering dungeon/exiting back to outdoors seems to respawn the item)
-- (Most versions up to .0.1.7) It's pretty easy to get over/stuck behind the map edges.
-- +10 FPS each version going from .1.5, to .6 to .7 to .8
("Epic" settings get me ~55-60 in dungeon, ~65-70 outside as of 1.
-- (as of
0.1.8) Small annoyance that may never affect true beta or prod, but, enemy counter doesn't go down until after the blue soul sprites melt away - that could be +10 seconds after I'm in a big fight and it's difficult to tell if I should still be worried I've not killed any one of the group I'm currently engaged with
-- (
0.1.8) - Setting EFFECTS quality to 1 or less causes dungeon candles flicker to just look horrible. Could they just be set not to flicker, but instead, be "constant" non-moving. Even at 60-70FPS they 'flash' on and off noticeably
-- (
0.1.8) - Can't sell starter sword to Willie Dinklesmith or other shopkeeper
-- (
0.1.8) - Can sell crystal sword or but protector to shopkeepers, but they never show up in shopkeeper inventory to buy back if I so chose.
-- (
0.1.8) - Annoyance - can't use keyboard to select/control menus. I presume this would also make the game 'mouse/gamepad only'
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RE: PATH LIGHTS - I've been unable to reproduce the no path lamps issue. Originally, it happened this way:
Sometime one night, I left the game. I don't remember where I was when I left, but likely in the dungeon with the stones/booby traps. I quit to desktop. next day, I came back, loaded the game, walked outside, gazed in wonder at the pretty stars, bright moon, walked towards shop and realized only that one light in front was lit.
Tried walking pathway. Even with full moon, path seems to stop reflecting any light as you move farther from city.
I've been attempting to reproduce ever since. No luck so far. I'll post here if I'm able.
EDIT - Ok - Now I'm really confused. I just loaded up the game, walked the entire path at night. The path/land around it was well lit by the moon overall. Even on sections of the path where there are no lamps, I could follow it.
Are there nights with "no moonlight" replicated in the day/night cycle? I could see one as it was rising when I tried walking and it was too dark originally.
Even so, there were no lamps at that time I tried, so maybe a lighting environment issue.