Author Topic: ULX kills server performance  (Read 2398 times)

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Offline xDeathWizard

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ULX kills server performance
« on: August 23, 2020, 02:14:01 PM »
Just trying to figure out why ulx kills ur cpu basicall. Just wondering why it does that
My ULib/ULX versions (run "ulx version" in console):
ULib v2.63
ULX v3.73

Game mode(s) I am having this problem on: ttt

Lua errors shown in console, if any:
Code: [Select]
<insert errors here>

Offline JamminR

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Re: ULX kills server performance
« Reply #1 on: August 23, 2020, 06:54:01 PM »
ULX is written to be optimal.
Due to the way ULib stores users, the only performance issues we've ever seen commonly are
a) if people store too many users in various groups
or
b) the host has really poor I/O/extreme high latency for disk read/write.
ULib / ULX wasn't written to be a rewards system, yet some have written 'autopromote' scripts that give people low level groups after a certain timeframe.
The bigger the file grows, the longer it takes to read when people join.
Those are the only issues we've seen commonly. If you only have a few admins in your users file, then you shouldn't be having issue.
We've also seen addons cause conflict when ULib and or ULX was installed.

Without more detail, there are too many other variables.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming