ULX

Poll

Should they?

Yes
1 (33.3%)
No
2 (66.7%)

Total Members Voted: 3

Author Topic: Can the Ulysses team PLEASE make a Prop Protection suite? Pleeeeease?  (Read 7845 times)

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Offline JamminR

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Re: Can the Ulysses team PLEASE make a Prop Protection suite? Pleeeeease?
« Reply #15 on: August 18, 2007, 04:58:14 PM »
If only we had the time.

We're having trouble finding time for ULib/ULX, let alone side projects. :)
See my JamminR's addiction post in Off-Topic. I'm about to take what little internet time I have today and write a long post there.

That thread may become a small diary. Wonder if Meg would mind it being my blog.
Ah, oh well. He'll lock it if he does.
Here I go....
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Megiddo

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Re: Can the Ulysses team PLEASE make a Prop Protection suite? Pleeeeease?
« Reply #16 on: August 18, 2007, 08:15:20 PM »
I don't understand why SetOwner() makes the prop no collided at all (can't physgun it, only others objects can move it) . Without this 'bug' we could do a proper prop protection.

It's not a bug. "Owner" is used on things like a gun. The gun's owner is the player, and nocolliding is just natural.
Experiencing God's grace one day at a time.