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gag.. anomoly.. maybe a bug?
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Topic: gag.. anomoly.. maybe a bug? (Read 3257 times)
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MrPresident
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gag.. anomoly.. maybe a bug?
«
on:
September 15, 2007, 10:09:47 PM »
I usually gag all of my players to prevent ping issues when everyone wants to talk a lot.. which isn't a huge deal because I offer ventrilo service to my users which runs on a different server.
Here is what happened..
I did !gag <all>
Player was still able to speak over his microphone?!
I tried to gag him individually.
Still.. didn't work.. he could talk still.
I thought maybe it was the user group he was in.. so I demoted one of my members to test that theory.. nope...
No one else could talk.. so it wasn't a broken command.. just didn't work on that one guy..
The echo said it was gaggin him... I have no idea why he could still talk.
Anyone seen this before? or know what causes it?
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Megiddo
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Re: gag.. anomoly.. maybe a bug?
«
Reply #1 on:
September 15, 2007, 10:49:23 PM »
There's a way to circumvent gag (garry has not implemented any way to stop this exploit). Not many people know about it... can always just threaten them if they do try it.
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Experiencing God's grace one day at a time.
JamminR
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Re: gag.. anomoly.. maybe a bug?
«
Reply #2 on:
September 16, 2007, 12:32:48 AM »
I think I know the workaround Meg is talking about.
Saw something of it in the way in which I implimented gag.
Won't mention in public.
I'll dig deeper when I have time to see if I can gag the workaround. There might be a way.
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"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming
JamminR
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Re: gag.. anomoly.. maybe a bug?
«
Reply #3 on:
September 16, 2007, 12:35:11 AM »
Oh, one more thing...zakap, if you don't want speach at all, use "sv_voiceenable 0" in your server.cfg
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"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming
MrPresident
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Re: gag.. anomoly.. maybe a bug?
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Reply #4 on:
September 16, 2007, 06:27:05 PM »
I didn't know there was a command to disable it completely. This could be useful. Thanks.
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JamminR
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Re: gag.. anomoly.. maybe a bug?
«
Reply #5 on:
September 22, 2007, 08:15:53 PM »
Zakap, all,
I've tweaked gag in revision 93 of ULX SVN. Though not fully tested, it now stops the (not so) 'secret' way around I believe your person was using.
Let me know if there are any more problems. (Though zakap, you're probably using sv_voiceenable 0 now aren't you
)
«
Last Edit: September 22, 2007, 08:17:40 PM by JamminR
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"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming
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gag.. anomoly.. maybe a bug?