Hmm. Not sure I like this idea.
From a question I posted in the discussion of Garry's blog, thread
'Gmod coding'JamminR
“The lua files are downloaded via Valve’s normal map downloading thing. ”
Won’t this prevent the people who set all the server download, and client accept download variables (sv_download, sv_maxsize blah blah) from getting the necessary Lua files?
I have mine set not to accept files because I hate joining a server and getting 1500 wav and mp3 sound files shoved down my throat when all I want to do is build because some admin thought the server should have fun stupid sounds
November 22nd, 2007 at 7:55 pm
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Garry Newman
Yeah it will JamminR
November 22nd, 2007 at 8:55 pm
This is going to be a support nightmare for us I think.
Forcedownload issues. heck, even clientside lua scripts.
I hope that I'm wrong, or that it will come to light quickly and Garry will realize a better way.
I'm not saying the old way was good (see his entire blog post), but, I'm not sure the new way is better.
Edit - Oh, and I was surprised as <censor> to get an answer. I just went to see what was said by anyone today, and least expected an answer from Garry.