ULX

Poll

Do You Like The New GUI Better?

Yes, Much Better!
71 (59.7%)
Yeah
22 (18.5%)
I Don't Care, I Use The Console
14 (11.8%)
No
4 (3.4%)
I Prefer The Old GUI
8 (6.7%)

Total Members Voted: 116

Author Topic: URestrict [Depreciated-author no longer supports]  (Read 484025 times)

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Offline Dv2236

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Re: URestrict
« Reply #390 on: September 03, 2009, 02:48:39 PM »
I just tried removing ALL my addons still not working for me anymore.

Offline jay209015

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Re: URestrict
« Reply #391 on: September 03, 2009, 03:06:44 PM »
@Egg - I have good news and bad news. The good news is that your configurations look correct, which is also the bad news. Means that the problem lies elsewhere. Check your console and look for any errors, look to see if the URestrict box shows up.
that's this:
Code: [Select]
///////////////////////////////
//         URestrict         //
///////////////////////////////
//Loading...                 //
//  MODULE: init.lua         //
//  MODULE: canTool.lua      //
//  MODULE: give.lua         //
//  MODULE: giveSwep.lua     //
//  MODULE: pickup.lua       //
//  MODULE: spawn.lua        //
//Done!                      //
///////////////////////////////
Look for errors on the client. I need to know everything lol. Are you running sv_downloadurl. Dedicated or listen server. The more information you can give me the better your chances that we can come up with a solution.

::EDIT::
Actually no, I take that back you do have something wrong in your configs.
Code: [Select]
Player [1][EggNoggin]:
tools = true
My code doesn't do that, and shouldn't be part of my tables. =/
« Last Edit: September 03, 2009, 03:21:00 PM by jay209015 »
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline EggNoggin

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Re: URestrict
« Reply #392 on: September 03, 2009, 04:21:40 PM »
So what should I do?

Offline Kenny_

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Re: URestrict
« Reply #393 on: September 03, 2009, 07:53:54 PM »
I'm having the same problem as newbee and Dv2236 after installing the latest ULX, ULib and URestrict updates.

Offline Dv2236

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Re: URestrict
« Reply #394 on: September 03, 2009, 08:45:14 PM »
I have not been keeping updated with every single update anymore, I'm also not sure when the last rev is I had that worked, I was thinking 10-13 but they don't even seem to work for me yet.

Could it maybe be one of gmod new updates?
When I noticed it did not work anymore it was after Garry added the new command "sbox_weapons"

Offline newbee

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Re: URestrict
« Reply #395 on: September 04, 2009, 05:09:04 AM »
Are you using the latest version of ULib?
Have you tested it on a sandbox?
Any errors in console?

I use SVN
My server doesnt run sandbox
No.

Offline jay209015

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Re: URestrict
« Reply #396 on: September 05, 2009, 09:15:43 AM »
Revision 16:
*Fixed buggy admin exclusion for tools
*Fixed buggy admin exclusion for loadouts
*Fixed buggy toggle for tool restrictions
*Fixed buggy toggle for loadout restrictions
*Fixed GUI now properly shows true/false for admin exclusions
*Fixed GUI now properly shows true/false for tool/loadout Restrictions
*Converted boolean values to strings for the configs, don't ask :P
*Automatic changes will be rolled over to your configs, you don't have to do anything extra
*Fixed excluded table holding onto players even after disconnect

This update should fix several problems, not saying all, because I haven't figured out what it was that is causing your GUI's not to work properly, and your URestrict command not getting sent, but in due time. I am working diligently on a fix.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline Stickly Man!

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Re: URestrict
« Reply #397 on: September 05, 2009, 12:07:48 PM »
Oh, I might know what the problem is-- Megiddo changed how ULX gets initialized, so in the case of XGUI for me, XGUI was getting loaded before Derma was. Try using a ULib.queueFunctionCall when initializing the gui? Just a thought, hope it helps!
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Offline jay209015

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Re: URestrict
« Reply #398 on: September 06, 2009, 01:10:48 AM »
GUI doesn't get created until you call it.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline EggNoggin

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Re: URestrict
« Reply #399 on: September 06, 2009, 12:55:55 PM »
So what's happening with the urestrict command not getting sent?

Offline EggNoggin

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Re: URestrict
« Reply #400 on: September 06, 2009, 02:02:16 PM »
Don't know if it helps, but this is an error I get at startup (my "urestrict" command not getting sent):
Code: [Select]
ULib/modules/client/ur_gui.lua:1: attempt to index global 'ur' (a nil value)
Sorry for being such a noob  :P

Offline jay209015

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Re: URestrict
« Reply #401 on: September 06, 2009, 07:19:22 PM »
yes
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline jay209015

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Re: URestrict
« Reply #402 on: September 06, 2009, 11:06:51 PM »
Revision 17:
*Fixed ULib/modules/client/ur_gui.lua:1: attempt to index global 'ur' (a nil value)
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline Dv2236

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Re: URestrict
« Reply #403 on: September 08, 2009, 05:18:58 PM »
I still had the same problem after your last fix.

But now it's works, maybe after this or ULX/ULib updates?
http://forums.ulyssesmod.net/index.php/topic,4080.60.html

Offline Dv2236

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Re: URestrict
« Reply #404 on: September 11, 2009, 04:23:11 PM »
I think 1-2 days after my URestrict started to work good with no problems at all this hit me in the ass.

1. When I set a group for excluded, after a server restart they go back to default. This last time worked
2. When a group clicks on a weapon they cant spawn it, unless they right click.

That's all I can see wrong on my side.

Anyone else getting this problem? or just me :(

I also Don't see any errors poping up server side or client side about it. unless you count getting the message
Code: [Select]
Certain Weapon Restrictions May Apply To Your User Group.
Certain Tool Restrictions May Apply To Your User Group.
Any Questions Or Concerns About What Restrictions Are In Place, Please Contact An Administrator
Sometimes more than just 1 time.
« Last Edit: September 11, 2009, 04:37:00 PM by Dv2236 »