Garry released a patch.
Looking over the change log and Garry banter I really see no reason why ULX would have broken.
http://garrysmod.com/?dont_buff_my_pylon=880&GMod_Patch_50I've seen one or two complaints both here and on Facepunch that the update
has broken ULX.
I've YET to see valid information of how or why.
All, if you're coming here and going as far as registering since we had to prevent guest users because of spambots, then at LEAST take the time to give details of whats not working, and how to replicate/duplicate your issue.
Megiddo,
One particular bit of changelog that did grab my attention that I believe you threw in a work around for (as we so often do it seems)
Fixed Lua ConCommand autocomplete always missing the last item
Also, Re: UccTV - Will the following bit from his update break it?
Disabled RT creation via GetRenderTarget (Speeds up loadtimes dramatically)
Lua Coders can no longer create Render Targets in game. The problem is that in the Source engine when a RT is created it unloads all the textures and loads them again. This was leading to incredibly long loadtimes, and was unacceptable. You can still create RT's, but they have to be created when the game starts. Check out "garrysmod/settings/render_targets/".
It's been a long time since I've looked at code, especially UccTV. I don't remember how you were doing it.